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Искусство анимационного кино

Доверенные пользователи и модераторы раздела

A
Chronicle Books, 2012. — 164 p. From LAIKA, the studio behind the hit film Coraline, comes another marvel of stop-motion animation and creative storytelling. For ParaNorman, LAIKA's team of artists and animators built and brought to life a miniature town, a horde of zombies, and a quirky cast of characters to tell a tale of a boy with spooky talents who must save his hometown...
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Chronicle Books, 2006. — 208 p. Between the classic films of Walt Disney in the 1940s and the televised cartoon revolution of the 1960s was a critical period in the history of animation. Amid Amidi, of the influential Animation Blast magazine and CartoonBrew blog, charts the evolution of the modern style in animation, which largely discarded the "lifelike" aesthetic for a more...
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Chronicle Books, 2009. — 160 p. While Pixar Animation Studios was creating beloved feature-length films such as Monsters Inc., Ratatouille, and WALLE, it was simultaneously testing animation and storytelling techniques in dozens of memorable short films. Andre and Wally B proved that computer animation was possible; Tin Toy laid the groundwork for what would become Toy Story;...
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Chronicle Books, 2011. — 323 p. Over the past 25 years, Pixar's team of artists, writers, and directors have shaped the world of contemporary animation with their feature films and shorts. From classics such as Toy Story and A Bug's Life to recent masterpieces such as Up, Toy Story 3, and Cars 2, this comprehensive collection offers a behind-the-scenes tour of every Pixar film...
  • №4
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Chronicle Books, 2011. — 320 p. Over the past 25 years, Pixar's team of artists, writers, and directors have shaped the world of contemporary animation with their feature films and shorts. From classics such as Toy Story and A Bug's Life to recent masterpieces such as Up, Toy Story 3, and Cars 2, this comprehensive collection offers a behind-the-scenes tour of every Pixar film...
  • №5
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Chronicle Books, 2005. — 155 p. The team behind the blockbuster animated hit Ice Age—Twentieth Century Fox, Blue Sky Studios, and Academy Award winning director Chris Wedge—joined forces with acclaimed children's author William Joyce to create another visually magnificent, animated classic in Robots. Conceptualized by this stellar creative team and voiced by stars such as Ewan...
  • №6
  • 26,49 МБ
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Www.animated meat.com, 2000. — 11 p. Probably was written by Glen Keane. The purpose of these notes is to give a simple approach to animating a four-footed creature.
  • №7
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Nickelodeon, 2006. — 143 с. Внутренние материалы с производства сериала «Аватар: легенда об Аанге». Документ содержит примеры последовательностей лэйаутов из сцен с разными персонажами сериала (эмоции и движения) и спецэффектов (огня, воды, дыма и т.п.). Книга особенно будет интересна аниматорам 2D FX - спецэффектов в двухмерной анимации.
  • №8
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B
Focal Press, 2008. — 220 p. A truly unique visual delight offering insight into the development of animation classics like Bambi, Beauty and the Beast, The Lion King, Lilo and Stitch as well as a tantalizing examination of unfinished Disney projects. Film Analysis Beauty and the Beast Visual Development and Research Aladdin Inspiration Camera Rules The Lion King Composition...
  • №9
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Focal Press, 2014. — 256 p. Нет таких занятий в художественной школе, которые бы вас научили этому. Поверите или нет, но режиссура великих анимационных фильмов это значительно больше, чем красивые иллюстрации и крутые персонажи. Вам нужно вывести наружу вашего внутреннего творческого мечтателя и взять ваши лидерские качества, чтобы пойти в бой - просто классно управляться с...
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Watson-Guptill, 2006. — 144 p. With introduction by Glen Keane. From Snow White to Shrek, from Fred Flintstone to SpongeBob SquarePants, the design of a character conveys personality before a single word of dialogue is spoken. Designing Characters with Personality shows artists how to create a distinctive character, then place that character in context within a script, establish...
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Oxford University Press, 2003. — 672 p. In Hollywood Cartoons, Michael Barrier takes us on a glorious guided tour of American animation in the 1930s, '40s, and '50s, to meet the legendary artists and entrepreneurs who created Bugs Bunny, Betty Boop, Mickey Mouse, Wile E. Coyote, Donald Duck, Tom and Jerry, and many other cartoon favorites. Beginning with black-and-white silent...
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Berkeley - Los Angeles - London: University of California Press, 2007. — 394 p. Walt Disney (1901-1966) was one of the most significant creative forces of the twentieth century, a man who made a lasting impact on the art of the animated film, the history of American business, and the evolution of twentieth-century American culture. He was both a creative visionary and a dynamic...
  • №13
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Sstudiopress.com, 2011. — 114 p. Created by Patrick Beaulieu, Squeeze Studio Animation’s co-founder, Animation Insiders is a very unique book everyone should read. If you are looking to acquire new tricks and techniques from the best of the best and willing to surpass your limits or if you are simply passionate about all things animation, Animation Insiders is for you....
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Chicago Review Press, 2005. — 384 p. Going beyond the box-office hits of Disney and Dreamworks, this guide to every animated movie ever released in the United States covers more than 300 films over the course of nearly 80 years of film history. Well-known films such as Finding Nemo and Shrek are profiled and hundreds of other films, many of them rarely discussed, are analyzed,...
  • №15
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New York : H. Holt, 1989. — 385 p. : ill. Everything you always wanted to know about Warner Bros. cartoons but were afraid to ask, this complete and indispensable reference will delight adults, children, and audiences all over the world.
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New York : H. Holt, 1989. — 385 p. : ill. Everything you always wanted to know about Warner Bros. cartoons but were afraid to ask, this complete and indispensable reference will delight adults, children, and audiences all over the world.
  • №17
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DK Publishing, 2005. — 152 p. Over 40 years ago, a new kind of sleek and sophisticated cartoon character strolled across the big screen. The Pink Panther, the coolest cartoon character ever created, had arrived! Before long, the Oscar-winning star had his own worldwide television show, supported by a cast of memorable characters, including the Little Man, the Inspector and Ant...
  • №18
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Turner Publishing Inc.,1994. — 192 p. The 50 greatest animated cartoons, selected by a panel of more than 1,000 cartoon historians and animation professionals. Lavishly illustrated, intelligently written, filled with fascinating interviews, and a long-overdue acknowledgment of an overlooked art form. The book showcases some of the greatest cartoons of all time, including...
  • №19
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Chronicle Books, 2007. — 168 p. From the comic mind of Jerry Seinfeld and the artistic talent of DreamWorks Animation (creators of Shrek ), comes Bee Movie . In a hive built around making mon...er...honey, a young, idealistic bee named Barry just doesn't seem to fit in. On a chance opportunity to venture outside the hive, Barry's life changes forever when he meets a beautiful...
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Insight Editions, 2008. — 168 p. Would you trust a squad of trash-talking Penguins to fly a plane? Probably not, but for Alex the lion, Marty the zebra, and Melman the giraffe there isn't much choice if they ever hope to see the Central Park Zoo again. Join your favorite Manhattan menagerie in The Art of Madagascar for a look into their wild ride from their first trip to the...
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2nd ed. — Fairchild Books, 2015. — 256 p. — ISBN13: 978-1472596406. Animated Performance shows how a character can seemingly 'come to life' when their movements reflect the emotional or narrative context of their situation: when they start to 'perform'. The many tips, examples and exercises from a veteran of the animation industry will help readers harness the flexibility of...
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2nd ed. — Fairchild Books, 2015. — 256 p. — ISBN13: 978-1472596406. Animated Performance shows how a character can seemingly 'come to life' when their movements reflect the emotional or narrative context of their situation: when they start to 'perform'. The many tips, examples and exercises from a veteran of the animation industry will help readers harness the flexibility of...
  • №23
  • 7,47 МБ
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2nd ed. — Fairchild Books, 2015. — 256 p. — ISBN13: 978-1472596406. Animated Performance shows how a character can seemingly 'come to life' when their movements reflect the emotional or narrative context of their situation: when they start to 'perform'. The many tips, examples and exercises from a veteran of the animation industry will help readers harness the flexibility of...
  • №24
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Focal Press, 2007. — 332 p. — ISBN13: 978-0240808208. Packed with illustrations that illuminate and a text that entertains and informs, this book explains the methods and techniques of animation preproduction with a focus on story development and character design. Story is the most important part of an animated film-and this book delivers clear direction on how animators can...
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CRC Press, 2017. — 385 p. — ISBN13: 978-1138070905. Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on...
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CRC Press, 2017. — 385 p. — ISBN13: 978-1138070905. Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on...
  • №27
  • 165,23 МБ
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Quarry, 2016. — 464 p. Introduce kids to stop-motion animation and animated filmmaking. Animation is everywhere–from movies and TV to apps and video games–and today's tech-savvy kids know all about it. With the accessibility and ease of use of cameras and video-editing software, people of all ages are learning how to make stop-motion animation. In Animation Lab for Kids, artists,...
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CRC Press, 2018. — 164 p. — ISBN13: 978-1-1385-5446-7 Giannalberto Bendazzi brings to light some of the lost relics of animation history with his new book, Twice the First: Quirino Cristiani and the Animated Feature Film. Unlike other works, however, Bendazzi focuses on the growth of animation in non-western countries. This book particularly emphasizes the contributions of...
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Edinburgh University Press, 2020. — 264 p. Contemporary Disney Animation: Genre, Gender and Hollywood is the first in-depth study of Disney’s latest animated output from the perspective of genre theory. Analysing a decade in Disney’s history (2008-2018), Benhamou examines the multifaceted interactions between animated films, Disney properties such as Pixar and Marvel, and...
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Www.animationmeat.com, 1999. — 19 p. Some helpful information when dealing with television animation production. Tips to work with storyboard and layout from Brad Bird. Brad Bird is an American director, screenwriter, animator, producer and voice actor. He is best known for his animated feature films, The Iron Giant (1999), The Incredibles (2004), Ratatouille (2007), and...
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Published by Walter T. Foster, 1947. — 37 p. Preston Blair’s "Animation" is the book on character animation basics. First published at the height of Blair’s career in the late 1940s, this Walter Foster Art Book has become a classic, and a must-have, in every animator’s library. Now, Steve Worth at the ASIFA-Hollywood Animation Archive has scanned a copy – my copy, obtained from...
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Walter T. Foster, 1949. — 40 p. Preston Blair’s "Animation" is the book on character animation basics. First published at the height of Blair’s career in the late 1940s, this Walter Foster Art Book has become a classic, and a must-have, in every animator’s library. This is 1949' edition of the book - at 1947' ed. Blair illustrated the book with characters from films and studios...
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Walter Foster Publishing, 1994. — 224 p. This is the one sourcebook that cartooning and animation enthusiasts have been clamoring about for years! A time-tested classic, this tried-and-true reference is often used as a textbook in cartooning workshops, and beginning and professional cartoonists alike are known to have copies of Cartoon Animation in their libraries. In this...
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Peachpit Press, 2015. — 160 p. Animation is a limitless medium for telling stories. Artists can create worlds, defy gravity, flip from factual to fantasy, and transport audiences to places they never imagined. The challenge is having the discipline to reel it in and be intentional about your storytelling choices. This book shows you how. In Animated Storytelling, you’ll learn...
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Peachpit Press, 2015. — 160 p. Animation is a limitless medium for telling stories. Artists can create worlds, defy gravity, flip from factual to fantasy, and transport audiences to places they never imagined. The challenge is having the discipline to reel it in and be intentional about your storytelling choices. This book shows you how. In Animated Storytelling, you’ll learn how...
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  • 8,81 МБ
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Dark Horse Books, 2004. — ISBN: 978-1595820075. Автор книги, известный режиссёр-мультипликатор рассказывает на примере своих картин о этапах создания анимационных фильмов. From Don Bluth - master animator, artist and director of such cartoon classics as The Secret of N.I.M.H., An American Tail, The Land Before Time, All Dogs Go to Heaven, Anastasia and Titan A.E. - comes Don...
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CRC Press, 2022. — 197 p. This book examines animated propaganda produced in mainland China from the 1940s to the 1970s. The analyses of four puppet films demonstrate how animation and Maoist doctrine became tightly but dynamically entangled. The book firstly contextualizes the production conditions and ideological contents of The Emperor’s Dream (1947), the first puppet film...
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Minneanapolis: University Of Minnesota Press, , 2018. — 328 p. — ISBN10: 1517904021; ISBN13: 978-1517904029 Well-known through hit movies like Spirited Away, Akira, and Ghost in the Shell, anime has a long history spanning a wide range of directors, genres, and styles. Christopher Bolton’s Interpreting Anime is a thoughtful, carefully organized introduction to Japanese...
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Praeger, 2006. — 208 p. — I SBN: 0–275–99019–2 Since late evening cartoons first aired in 1960, prime-time animated series have had a profound effect on American television and American culture at large. The characters and motifs from such shows as The Flintstones and The Simpsons are among the best-known images in world popular culture; and tellingly, even series that have not...
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Praeger, 2014 — 712 p. — ISBN: 9780313397509, 9780313397516, 313397503. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the...
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Praeger, 2014 — 712 p. — ISBN: 9780313397509, 9780313397516, 313397503. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the...
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  • 111,20 МБ
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New York: Sterling Pub., 1979. — 111 p. Professional animated films are often complicated, require innumerable drawings or can be very expensive to produce. This book explains a number of animation techniques either with or without a camera that will enable you or a group of friends or classmates to produce a simple but interesting animated film. The breadth of your imagination...
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Focal Press, 2015. — 356 p. —ISBN13: 978-0415842983. . Achieving believable motion in animation requires an understanding of physics that most of us missed out on in art school. Although animators often break the laws of physics for comedic or dramatic effect, you need to know which laws you’re breaking in order to make it work. And while large studios might be able to spend a...
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Chronicle Books, 2014. — 165 p. LAIKA, the studio behind the hit films Coraline and ParaNorman, introduces audiences to a new breed of family: the Boxtrolls, a community of quirky, mischievous creatures who have lovingly raised an orphaned human boy named Eggs in the amazing cavernous home they've built beneath the streets of Cheesebridge. When the town's villain, Archibald...
  • №45
  • 134,68 МБ
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Chronicle Books, 2014. — 160 p. LAIKA, the studio behind the hit films Coraline and ParaNorman, introduces audiences to a new breed of family: the Boxtrolls, a community of quirky, mischievous creatures who have lovingly raised an orphaned human boy named Eggs in the amazing cavernous home they've built beneath the streets of Cheesebridge. When the town's villain, Archibald...
  • №46
  • 72,07 МБ
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Edinburgh University Press, 2021. — 232 p. Until the 1990s, animation occupied a relatively marginal presence in Hollywood. Today, it is at the very heart of both the film industry and contemporary popular culture. Charting the major changes and continuities in Hollywood animation over the past thirty years, this groundbreaking book offers an authoritative history of Hollywood...
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Palgrave Macmillan, 2006. — 248 p. — ISBN: 9781403970602. This collection charts the terrain of contemporary Japanese animation, one of the most explosive forms of visual culture to emerge at the crossroads of transnational cultural production in the last twenty-five years. The essays offer bold and insightful engagement with animé's concerns with gender identity, anxieties...
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Springer, 2011. — 200 p. Das zu Beginn der achtziger Jahre von Maria Lassnig an der Universität für angewandte Kunst begründete Studio für experimentellen Animationsfilm war das erste Zentrum für Animationsfilm in Österreich. Es prägt bis heute das Genre und hat auch in der internationalen Kunstszene große Bedeutung erlangt. Der Band widmet sich als erste umfassende Publikation...
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Springer, 2017. — 228 p. — ISBN: 978-3-658-13017-6, ISBN: 978-3-658-13018-3 Der Sammelband analysiert die grundsätzliche Bedeutung, die Animation in unserer medialisierten Welt einnimmt. Animation bewegt Bilder, Emotionen, die Kunst, die Industrie und wandelt auch die Forschung — sie stellt traditionelle Disziplinen und Theorien des (Audio-)Visuellen vor neue Herausforderungen....
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  • 11,43 МБ
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Ireland: Speciality Print & Design, 1999. — 193 p. Complete step-by-step techniques in drawing layout and storyboards for classical, TV and computer game animation. "Animation: The Art of Layout and Storyboarding" includes chapters on perspective, pans, composition, lighting and rendering, staging, techniques and motifs, scene planning, computer layouts and storyboarding. It's...
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C
Focal Press, 2013. — 224 p. — ISBN: 978-0-240-82102-3 Are you an animator looking to get your foot in the door to the top studios? It’s tough if you don’t have a demo reel and portfolio that reflects your unique style and incredible talents. The reception of that reel will make or break you; so it’s no wonder that creating a demo reel can be such a daunting task. Reel Success...
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  • 4,78 МБ
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[Uncorrected Proof], The Bobbs-Merrill Company, 1977. — 127 p. Richard Williams Raggedy Ann & Andy is one of the most beautiful animation feature-lenght ever made. Sadly, nowadays it's almost forgoten. Anyway, someone (TheThiefArchive) upload this movie to the tube, it's a very nice restoration, so if you didn't watch it, why don't you take a look at this... This one was the...
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Cengage Learning, 2013. — 304 p. — ISBN13: 978-1435460461. Welcome to a fascinating excursion into the world of today's top CG short filmmakers. Featuring films that have captured the imaginations of viewers around the world, Secrets of CG Short Filmmakers opens up the creative process for you, delivering tips, tricks, anecdotes, and advice from the makers of today's award...
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Chronicle Books, 2021. — 180 p. This vibrant volume is an exclusive look behind the scenes of Disney and Pixar's original feature film Luca. The Art of Luca explores the stunning visuals of the coming-of-age story, set in a beautiful seaside town on the Italian Riviera. Readers get a front-row view at never-before-seen development art, character sketches, storyboards, color...
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McFarland & Company, 2010. — 221 p. — ISBN: 978-0-7864-5860-8. Exploring a selection of anime adaptations of famous works of both Eastern and Western provenance, this book is concerned with appreciating their significance and appeal as independent texts. The author evaluates three aspects of anime adaptation--how anime adaptations develop their original sources in stylistic,...
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Jefferson (North Carolina, USA): McFarland & Company, 2010. — vi, 262 p. — ISBN 978-0-7864-4427-4. Preface. Anime and the Visual Novel: Theoretical Approaches. Parallel Worlds. Returns to the Past. Epic Exploits. Journeys of Self-Discovery. Filmography. Chapter Notes. Bibliography. Index.
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McFarland & Company, 2007. — 216 p. — ISBN13: 978-0-7864-3234-9. This text examines the artistic development of anime, from its origins as a subset of the Japanese film industry to its modern-day status, as one of the most popular forms of animation worldwide. Chapter One provides a discussion of the history of anime and the separate phases of the artistic process involved in...
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McFarland and Company, 2012. — 208 p. Since its debut manga RG Veda, CLAMP has steadily asserted itself as one of the most widely renowned teams of manga artists, leaving a durable imprint in every established genre while also devising novel formulas along the way. Endowed not only with stylistic distinctiveness but also comprehensive cultural structure, CLAMP's output is...
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McFarland & Company, 2015. — 205 p. — ISBN10: 0786496479, ISBN13: 9780786496471. Hayao Miyazaki has gained worldwide recognition as a leading figure in the history of animation, alongside Walt Disney, Milt Kahl, Tex Avery, Chuck Jones, Yuri Norstein and John Lasseter. In both his films and his writings, Miyazaki invites us to reflect on the unexamined beliefs that govern our...
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McFarland & Company, 2013. — 209 p. — ISBN: 978-0-7864-7151-0. This study addresses the relationship between Japanese aesthetics, a field steeped in philosophy and traditional knowledge, and anime, a prominent part of contemporary popular culture. There are three premises: the abstract concepts promoted by Japanese aesthetics find concrete expression at the most disparate...
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McFarland & Company, 2006. — 256 p. — ISBN10: 0786427647; ISBN13: 978-0786427642. Today’s animation is much more than kids’ stuff. Increasingly complex subject matter has produced a corresponding increase in artistic interest, and forms once specific to certain cultures have crossed borders to enjoy international popularity. Japanese animation has been particularly successful...
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  • 8,56 МБ
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McFarland & Company, 2011. — 217 p. — ISBN: 978-0-7864-5946-9. Over the last few decades, anime has consistently come into fruitful contact with themes, images and symbols associated with the fairy tale tradition. This critical text focuses on the ways in which fundamental principles of the fairy tale tradition are deployed, and hence come to manifest themselves narratively and...
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  • 1001,91 КБ
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AVA Publishing, 2007. — 176 p. Basics Animation 02: Digital Animation takes a comprehensive look at the history of the medium, its growth and development over the last 50 years. This book features exciting contributions from innovators and pioneers in the medium as well as present day practitioners in the cinema, game, and television industries. Foundations < 1960 Early...
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  • 14,82 МБ
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3rd Ed. —Stone Bridge Press, 2015. — 1160 p. — ISBN10: 1611720184, 13 978-1611720181. "Impressive, exhaustive, labyrinthine, and obsessive-The Anime Encyclopedia is an astonishing piece of work."-Neil Gaiman Over one thousand new entries...over four thousand updates...over one million words... This third edition of the landmark reference work has six additional years of...
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  • 3,13 МБ
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3rd Ed. —Stone Bridge Press, 2015. — 2440 p. — ISBN10: 1611720184, 13 978-1611720181. "Impressive, exhaustive, labyrinthine, and obsessive-The Anime Encyclopedia is an astonishing piece of work."-Neil Gaiman Over one thousand new entries...over four thousand updates...over one million words... This third edition of the landmark reference work has six additional years of...
  • №66
  • 13,53 МБ
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Stone Bridge Press, 2006. — 898 p. — ISBN: 978-1-933330—10—5. Bigger and better! Our first edition rocked the anime world with its in-depth entries on anime famous and obscure and its superb index/film finder. Now this fantastic book is 40 percent larger--with all-new entries on hundreds of anime released after 2001, updates on older entries, and over fifty thousand words on...
  • №67
  • 126,99 МБ
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University of California Press, 2005. — 243 p. — ISBN13: 978-0520236172 In the first in-depth examination of music written for Hollywood animated cartoons of the 1930s through the 1950s, Daniel Goldmark provides a brilliant account of the enormous creative effort that went into setting cartoons to music and shows how this effort shaped the characters and stories that have...
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  • 2,09 МБ
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Karnatoons Inc., 1997. — 34 p. Doug's guide in how to draw for classical animation, takes you through page by page, developing your drawing skills from groundfloor up. The setup of this website is admirable. At first it appears out of date, showing one page at a time, a bit of a painful process. But that's the beauty of it. It encourages you to take your time, take the info in....
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  • 3,95 МБ
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John Libbey Publishing, 2020. — 224 p. Animation Behind the Iron Curtain is a journey of discovery into the world of Soviet era animation from Eastern Bloc countries. From Jerzy Kucia's brutally exquisite Reflections in Poland to the sci-fi adventure of Ott in Space by Estonian puppet master Elbert Tuganov to the endearing Gopo's little man by Ion Popescu-Gopo in Romania, this...
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  • 7,05 МБ
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Equinox Publishing Limited, 2010. — 269 p. — ISBN13: 978-1845533526 Animation films are widely consumed in the general population and the study of animation films has blossomed. But music and sound are often marginalized, despite the significance of music, voice talent, sound design and effects for both the films and their marketing. Drawn to Sound unpacks animation film sound...
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  • 2,22 МБ
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Fairchild Books, 2016. — 200 p. — ISBN13: 978-1472569004. Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in...
  • №72
  • 10,52 МБ
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Fairchild Books, 2016. — 200 p. — ISBN13: 978-1472569004. Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in...
  • №73
  • 4,37 МБ
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Fairchild Books, 2016. — 200 p. — ISBN13: 978-1472569004. Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in...
  • №74
  • 17,98 МБ
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St. Martin's Griffin, 1990. — 336 p. — ISBN10: 0312050526, ISBN13: 978-0312050528 Shamus Culhane, the animator who made the dwarfs in Snow White, achieves something few are able to: He makes it possible to learn a concrete skill from a book. Covering every aspect of film animation, from basic mechanics to giving creativity full play, and including writing, recording, acting,...
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  • 19,29 МБ
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W. W. Norton and Company, 2021. — 592 p. The sweeping story of cartoons, comic strips, and graphic novels and their hold on the American imagination. Comics have conquered America. From our multiplexes, where Marvel and DC movies reign supreme, to our television screens, where comics-based shows like The Walking Dead have become among the most popular in cable history, to...
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  • 2,05 МБ
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John Libbey Publishing, 2011. — 356 p. — ISBN: 978-0-86196-901-2 In Good Girls and Wicked Witches, Amy M. Davis re-examines the notion that Disney heroines are rewarded for passivity. Davis proceeds from the assumption that, in their representations of femininity, Disney films both reflected and helped shape the attitudes of the wider society, both at the time of their first...
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  • 441,19 КБ
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John Libbey Publishing, 2014. — 276 p. One of PopSugar’s Best Books for Women (2013) From the iconic Snow White and the Seven Dwarfs (1937) to Tangled, the 2010 retelling of Rapunzel, Handsome Heroes and Vile Villains looks at the portrayal of male characters in Disney films from the perspective of masculinity studies and feminist film theory. This companion volume to Good...
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Routledge, 2015. — 408 p. Learn from the men who changed animation forever. Walt Disney’s team of core animators, who he affectionately called his "Nine Old Men," were known for creating Disney’s most famous works, as well as refining the 12 basic principles of animation. Follow master animator and Disney legend Andreas Deja as he takes you through the minds and works of these...
  • №79
  • 190,32 МБ
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Bloomsbury Academic, 2015. — 200 p. Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli's dominant genre-brand of plucky shojo (young girl)...
  • №80
  • 1,97 МБ
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Scarecrow Press, 2009. — 304 p. Animation was once a relatively simple matter, using fairly primitive means to produce rather short films of subjects that were generally comedic and often quite childish. However, things have changed, and they continue changing at a maddening pace. One new technique after another has made it easier, faster, and above all cheaper to produce the...
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  • 4,92 МБ
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Scarecrow Press, 2009. — 311 p. — ISBN: 978-0-8108-7623-1 Animation was once a relatively simple matter, using fairly primitive means to produce rather short films of subjects that were generally comedic and often quite childish. However, things have changed, and they continue changing at a maddening pace. One new technique after another has made it easier, faster, and above...
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2nd Edition. — Stone Bridge Press, 2014. — 1512 p. — ISBN: 9781611725506. Interpreting Anime. Films and Directors.
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Springer VS, 2018. — 216 p. — ISBN: 978-3-658-15996-2 Der Sammelband widmet sich dem spezifischen Verhältnis von Animation und verschiedenen Transformationsprozessen. In den geplanten Aufsätzen werden (Ver-)Wandlungen von Formen und Körpern, von Zeit und Raum, aber auch der Wandel von wissenschaftlichen Definitionen oder (inter-)kulturellen Bezügen untersucht. Ziel ist es, die...
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Rutgers University Press, 2021. — 270 p. Japanese comics, commonly known as manga, are a global sensation. Critics, scholars, and everyday readers have often viewed this artform through an Orientalist framework, treating manga as the exotic antithesis to American and European comics. In reality, the history of manga is deeply intertwined with Japan’s avid importation of Western...
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Foundation books, 1941. — 79 p. Through narrative, photographs, and cartoon drawings Terry and the Terry-Tune Cartoon Studio show how a cartoon is made, step-by-step. Includes the first history of early cartoons. Depicts Popeye, Bugs, Daffy, Fudd, and others, and early photos of the famous cartoonists of the day. The History of Animated Cartoons The Cartoon Studios How Animated...
  • №86
  • 10,55 МБ
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Portland House, 1988. — 160 p. This is the only full account of Disney’s career to benefit from free access to the Walt Disney archives. The author conducted dozens of interviews with past and present Disney employees and selected hundreds of previously unpublished drawings, paintings and photographs for inclusion in this book. This spectacular book offers the most...
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  • 37,38 МБ
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University Press of Kentucky, 2005. — 232 p. — ISBN: 0813172098 With a Foreword by Leonard Maltin. Max Fleischer (1883-1972) was for years considered Walt DisneyÕs only real rival in the world of cartoon animation. The man behind the creation of such legendary characters as Betty Boop and the animation of Popeye the Sailor and Superman, Fleischer asserted himself as a major...
  • №88
  • 2,78 МБ
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Ontario: Fowler Cartooning Ink Publishing, 2002. — 172 p. In this essential and educational easy-to-follow book, animation background artist, supervisor and college instructor, Mike S. Fowler, illustrates the purpose and function of animation layout. He creates an easy to follow format with so much information and diagrams people of any animation skill level can learn something...
  • №89
  • 27,64 МБ
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Bloomsbury Publishing Plc, 2016. — 439 p. — ISBN13: 978-1472572004. If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical...
  • №90
  • 23,86 МБ
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Bloomsbury Publishing Plc, 2016. — 439 p. — ISBN13: 978-1472572004. If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical...
  • №91
  • 10,10 МБ
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Bloomsbury Publishing Plc, 2016. — 439 p. — ISBN13: 978-1472572004. If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical...
  • №92
  • 38,28 МБ
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John Libbey Publishing, 2008. — 288 p. Art in Motion, Revised Edition is the first comprehensive examination of the aesthetics of animation in its many forms. It gives an overview of the relationship between animation studies and media studies, then focuses on specific aesthetic issues concerning flat and dimensional animation, full and limited animation, and new technologies....
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Walt Disney Feature Animation, n.d. — 209 p. Collection of notes from different years on the design of special effects for animation, the internal document of the Walt Disney Pictures. Contains samples from films, theory of FX animation, tips and tricks. Fire and Smoke by David Tidgwell An Example of Fire Design Impact Dust Pocahontas Fire Model Torch Fire Effect Animation Notes...
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Www.animationmeat.com, 1990. — 19 p. Helpful information for doing full feature quality traditional animation. Types of Fairy Flying Effects Standard Fairy Flying Effects Elements How to Animate Standard Flying Effects The Trail The Friendlies Glowball Zooming Crysta Flying Effects Elements How to Animate Glowball Zooming Crysta Animating Crysta’s Flying Effect on a Fast Pan...
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2018. — 125 p. "This book is a collection of my sketches that i have done over the span of 1 year, the goal was to create one sketch everyday." "Last year I started a challenge to try and do one sketch everyday, I collected all of theses sketches into this PDF artbook, I hope you will enjoy it!"
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Focal Press, 2010. — 217 p. This essential, hands-on guide is filled with examples of what a composition should look like and example of poorly designed layouts. Spot potential problems before they cost time and money, and adapt creative solutions for your own projects with this invaluable resource for beginner and intermediate artists. With Beauty and the Beast examples and...
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  • 37,94 МБ
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Chronicle Books, 2018. — 224 p. — ISBN: 978-1-4521-6385-7 The 1950s and 1960s at The Walt Disney Studios marked unprecedented stylistic directions brought on by the mid-century modern and graphic sensibilities of a new wave of artists. This volume explores the contributions of these heroes with special emphasis on the art of Lee Blair, Mary Blair, Tom Oreb, John Dunn, and Walt...
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  • 91,48 МБ
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Chronicle Books, 2016. — 208 p. — ISBN: 978-1-4521-5861-7 The 1940s ushered in an era of musical experimentation and innovation at the Walt Disney Studios. Artists from all over the world flocked to California to be part of the magic, and their groundbreaking styles influenced such classics as Dumbo and Bambi as well as shaped the masterpieces that followed such as Alice in...
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  • 57,93 МБ
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Chronicle Books, 2017. — 248 p. — ISBN13: 978-1452151939 Walt Disney always envisioned the studios that bear his name remaining relevant by consistently taking creative risks and doing the unexpected. Heading into the 1940s, he crafted an entirely new division of the studio called the Character Model Department, which focused solely on the details of character development. This...
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  • 155,38 МБ
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Chronicle Books LLC, 2015. — ISBN: 978-1-4521-3743-8; ISBN: 978-1-4521-5860-0. Exploring the work of some of Disney's first concept artists, much of it newly rediscovered, this volume delves into the lives and art of four key players that shaped the look and feel of beloved early Disney shorts and feature films. Foreword by Pete Docter Inspired! Albert Hurter Ferdinand Horvath...
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  • 135,39 МБ
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CRC Press, 2017. — 409 p. — ISBN10: 1138069817, 13 978-1138069817. Animation has a lot to do with acting. That is, character animation, not the standardized, mechanical process of animation. Acting and animation are highly creative processes. This book is divided into two parts: From film history we learn about the importance of actors and the variety of acting that goes into...
  • №102
  • 7,28 МБ
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McFarland and Company, 2014. — 216 p. With an output of more than 250,000 minutes annually, and with roughly 5,000 producers and production units, the Chinese are leading the field of animated films. Although it is almost impossible to completely cover 90 years of filmmaking, this book provides a comprehensible introduction to the industry's infancy, its Golden Age (Shanghai...
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  • 6,62 МБ
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Anamie Entertainment Ltd, 2014. — 96 p. — ISBN13: 978-0971343900. Simplified Drawing for Planning Animation is packed with information about drawing the human form in a simplified way, for animators, illustrators, character designers and comic artists. It emphasizes simplified structure, balance and posing with sequential images. This book is used by animators at ILM, Walt...
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Dark Horse Comics, 2021. — 215 p. This full-color hardcover artbook showcases the third and fourth seasons of the animated science-fiction adventures of everyone's favorite alcoholic scientist and his grandson! Rick and Morty are back, baby! They never even left! Reruns, dog! Streaming! Anyway, grab your portal gun and get back to exploring the creation of this beloved TV...
  • №105
  • 272,04 МБ
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Focal Press, 2011. — 360 p. Design beautiful, professional-level animated effects with these detailed step-by-step tutorials from former Disney animator and animated effects expert Joseph Gilland. Filled with beautiful, full-color artwork, Elemental Magic, Volume II, breaks down the animated effect process from beginning to end-including booming explosions, gusting winds,...
  • №106
  • 29,88 МБ
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Focal Press, 2009. — 328 p. Create amazing animated effects such as fiery blazes, rippling water, and magical transformations. Animation guru Joseph Gilland breaks down the world of special effects animation with clear step-by-step diagrams and explanations on how to create the amazing and compelling images you see on the big screen. 'Elemental Magic' is jam-packed with rich,...
  • №107
  • 112,64 МБ
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Lyons Press, 2018. — 313 p. — ISBN10: 1630762784, ISBN13: 978-1630762780. True PDF Few morose thoughts permeate the brain when Yosemite Sam calls Bugs Bunny a "long-eared galut" or a frustrated Homer Simpson blurts out his famous catch-word, "D'oh!" A Celebration of Animation explores the best-of-the-best cartoon characters from the 1920s to the 21st century. Casting a wide...
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  • 9,00 МБ
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Focal Press, 2013. — 336 p. — ISBN: 978-0-240-81724-8, ISBN: 978-0-240-81725-5 Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light — as well as discover how to tap into...
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  • 45,03 МБ
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Elsevier, 2009. — 359 p. — ISBN: 978-0-240-81076-8. Francis Glebas, a top Disney storyboard artist, teaches artists a structural approach to clearly and dramatically presenting visual stories. They will learn classic visual storytelling techniques such as conveying meaning with images and directing the viewer's eye. Glebas also teaches how to spot potential problems before they...
  • №110
  • 26,49 МБ
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Silman-James Press, 2008. — 218 p. — ISBN13: 978-1879505971. Character Animation Crash Course! is a veritable Genie's lamp stuffed with everything the aspiring animator could wish for! Renowned animator Eric Goldberg's detailed text and drawings illuminate how to conceive characters "from the inside out" to create strong personalities. Classic animation techniques are analyzed...
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Www.animationmeat.com, 1999. — 36 p. Some helpful information when dealing with television animation production. Tips to work with layout from Hanna-Barbera Studio stuff. Function Planning Execution and Design Registration Animation Drawing Requirements Background Drawing Requirements Mechanical Requirements and Notations
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  • 3,91 МБ
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Dark Horse Books, 2014. — 199 p. A tale packed with adventure, The Book of Life celebrates the power of friendship and family, and the courage to follow your dreams. To determine whether the heart of humankind is pure and good, two godlike beings engage in an otherworldly wager during Mexico's annual Day of the Dead celebration. They tether two friends, Manolo and Joaquin, into...
  • №113
  • 202,51 МБ
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London : New Holland, 2007. — 96 p. Even beginning artists can master animation and enjoy the thrill of seeing their drawings spring to life! And every step in the process outlined and illustrated- from creating compelling characters to setting up a convincing scene- can be done at home or in the smallest studio. Discover all the basics that go into making an animated film: how...
  • №114
  • 8,05 МБ
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New York: Routledge, 2019. — 295 p. Experimental Animation: From Analogue to Digital, focuses on both experimental animation's deep roots in the twentieth century, and its current position in the twenty-first century media landscape. Each chapter incorporates a variety of theoretical lenses, including historical, materialist, phenomenological and scientific perspectives....
  • №115
  • 2,30 МБ
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Chronicle Books, 2009. — 163 p. After Toy Story, Ratatouille, WALLE, and other award-winning blockbusters, where else could Pixar Animation Studios go but UP? Their latest film is the heartwarming story of Carl Fredrickson (voiced by Ed Asner), a 78-year-old widower who feels that life has passed him byuntil a twist of fate takes him on a journey across the globe. UP is set to...
  • №116
  • 248,39 МБ
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Chronicle Books, 2009. — 162 p. The Art of WALL.E features the myriad pieces of concept art on which this fantastic, futuristic film was built, including storyboards, full-color pastels, digital and pencil sketches, character studies, color scripts, and more. Astute text-featuring quotes from the director, artists, animators, and production team-unearths the filmmakers'...
  • №117
  • 36,42 МБ
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University of California Press, 2017 — 256 p. In Pixar and the Aesthetic Imagination, Eric Herhuth draws upon film theory, animation theory, and philosophy to examine how animated films address aesthetic experience within contexts of technological, environmental, and sociocultural change. Since producing the first fully computer-animated feature film, Pixar Animation Studios...
  • №118
  • 1,90 МБ
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Rowman and Littlefield, 2018. — 405 p. Animation has been a staple of the filmmaking process since the early days of cinema. Animated shorts had been produced for decades, but not until 1937 did a major studio venture into animated features when Walt Disney produced. Animation has been a staple of the filmmaking process since the early days of cinema. Animated shorts had been...
  • №119
  • 4,42 МБ
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New York : Sterling Pub., 1975. — 47 p. Andy and Mark Hobson are brothers who live in Port Washington, N.Y. They first tried film animation to dramatize a high-school geometry project on conic sections. The enthusiastic response to their film, and the fun of preparing it, led to more films and experiments with different techniques. In this book, they show how you can create...
  • №120
  • 7,20 МБ
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Routledge, 2016. — 172 p. If Disney’s Snow White and the Seven Dwarfs represented the Animation industry’s infancy, Ed Hooks thinks that the current production line of big-budget features is its artistically awkward adolescence. While a well-funded marketing machine can conceal structural flaws, uneven performances and superfluous characters, the importance of crafted...
  • №121
  • 3,62 МБ
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Www.animationmeat.com, 1999, — 14 p. Helpful information for ibetweeners for doing full feature quality traditional animation. Check the timing charts Rolling the drawings to plot the arcs Turn on the backlight & place the drawings in flipping order. Build the foundation for your inbetween Turn off the backlight Flip the drawings to check the inbetween Rolling and checking the...
  • №122
  • 737,84 КБ
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Harry N. Abrams, 2004. — 184 p. Based on a children's book by William Steig (who died this past October), Shrek (and its upcoming sequel, Shrek II), are offbeat fairy-tale adventures about a big green ogre, his chattering sidekick Donkey, a feisty princess named Fiona, and a power-hungry ruler named Lord Farquaad. In this book, the four main characters have a chance to tell all...
  • №123
  • 40,94 МБ
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Morpheus International, 2006. — 80 p. Полный отчет о нескольких месяцах работы, которые были потрачены на проектировании пришельца в популярном фильме. Книга написана самим дизайнером ужасов и проиллюстрирована цветными эскизами, оригинальными картинами, фотографиями и сценами из фильма. A complete record of the months of work that went into the design of the alien in the popular...
  • №124
  • 46,87 МБ
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Hong Kong University Press, 2010. — 256 p. — ISBN: 978-962-209-097-2, ISBN: 978-962-209-098-9 This book is an inter-disciplinary study of the subject of anime, a popular form of Japanese animation. Using a variety of research methods and spanning a period of nine years including intensive fieldwork conducted in Japan and other parts of Asia, the study aims to provide an...
  • №125
  • 1,46 МБ
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Titan Books, 2013. — 187 p. Foreword by Nicolas Cage The Croods takes us back to the beginning, to a previously undiscovered era known as the Croodacious - a time when Mother Nature was still experimenting and the flora and fauna we know today hadn't evolved yet. Trying to find their evolutionary niche are The Croods, a family who must adapt to survive after their cave home is...
  • №126
  • 36,80 МБ
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Research Publishing Company, 1946. — 63 p. Learn from Walt Disney Studios animator and comic book artist Ken Hultgren and his book “The Know-How of Cartooning”. This book one of the more lesser known books on animation and art, but a great resource! Practice Exercises Action Approach Simple Head Construction Sipmle Shapes for Various Types Features and Expressions Hands Lettering...
  • №127
  • 35,09 МБ
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New York: Dover Publications, 2019. — 96 p. — ISBN: 978-0-4868-3025-4 This classic guide by a master animator and cartoonist — and long time Disney artist — is now available for the first time since its original publication in 1946. Author Ken Hultgren instructs by example in a guide that's suitable for beginners and advanced students alike. The comprehensive range of...
  • №128
  • 23,71 МБ
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Chronicle Books, 2021. — 168 p. With never-before-seen development art, character sketches, storyboards, and color scripts,The Art of Raya and the Last Dragongives fans a front-row view of the making of the Walt Disney Animation Studios' animated feature. - Art book from the new Disney film,Raya and the Last Dragon - Features colorful concept art from the all-original fantasy...
  • №129
  • 51,86 МБ
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Walter Foster Publishing, 2016. — 67 p. — ISBN10: 1633220710, 13 978-1633220713. Learn to create an animated flip book from start to finish! Flipping Out: The Art of Flip Book Animation guides readers through the entire flip book animation process, from brainstorming and storyboarding, to drawing, adding color, and more. Aspiring animators will learn all of the skills to create...
  • №130
  • 48,83 МБ
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Ehrbar G., Ghez D., Johnson G. — University Press of Mississippi, 2014. — 196 p. — ISBN: 978-1-61703-930-0 In this never-before-published memoir from the vaults of the Walt Disney Archives, Disney Legend Jimmy Johnson (1917-1976) takes you from his beginnings as a studio gofer during the days of Snow White and the Seven Dwarfs to the opening of Walt Disney World Resort. Johnson...
  • №131
  • 2,98 МБ
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Thomson Course Technology PTR, 2006. — 368 p. — ISBN13: 978-1598632606. Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation...
  • №132
  • 15,67 МБ
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Chronicle Books, 2022. — 180 p. A stunning showcase of the art behind Walt Disney Animation Studio's magical film,Encanto! With never-before-seen production art, character designs, storyboards, and colorscripts,The Art of Encantocelebrates the art of this stunning animated film, alongside exclusive interviews with the filmmakers and behind-the-scenes details into the creative...
  • №133
  • 134,27 МБ
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Chronicle Books, 2016. — 160 p. The Art of Moana is the latest title in our exceptional series showcasing artwork from the creation of Walt Disney Animations’ latest releases. Three thousand years ago, the greatest sailors in the world ventured across the Pacific, discovering the many islands of Oceania. But then, for a millennium, their voyages stopped—and no one today knows...
  • №134
  • 24,28 МБ
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Chronicle Books, 2016. — 165 p. Disney's newest animated feature, Zootopia, is a comedy-adventure starring Officer Judy Hopps, a rookie bunny cop who has to team up with fast-talking scam-artist fox Nick Wilde to crack her first case in the all-animal city of Zootopia. This lushly illustrated book offers a behind-the-scenes view of the elaborate artistry involved in creating...
  • №135
  • 149,09 МБ
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Chronicle Books, 2016. — 165 p. Disney's newest animated feature, Zootopia, is a comedy-adventure starring Officer Judy Hopps, a rookie bunny cop who has to team up with fast-talking scam-artist fox Nick Wilde to crack her first case in the all-animal city of Zootopia. This lushly illustrated book offers a behind-the-scenes view of the elaborate artistry involved in creating...
  • №136
  • 38,00 МБ
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ReferencepointPress, 2015. — 80 p. — ISBN13: 978-1-60152-665-6 The Discovering Art series introduces readers to major art forms, styles or movements, and periods. Books in the series discuss early development and pioneers; important changes over time in style, tools and techniques; influential artists; and more. The series serves as an excellent starting point for student...
  • №137
  • 5,46 МБ
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CRC Press, 2016. — 272 p. Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies...
  • №138
  • 18,92 МБ
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Www.animationmeat.com, 2000. — 11 p. Edited by Jon Hooper. Notes describe how to work on the animation scene. Preparation Thumbnail Pose test Animation Seven Essentials Character Development Anticipation
  • №139
  • 1,57 МБ
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Animation Mentor, 2008. — 99 p. This treasure trove of information will give you an in-depth look at techniques professional animators use to create the movies, TV shows and special effects you love. This ebook is a collection of articles written by Shawn Kelly who is a co-founder of AnimationMentor.com. He is also the winner of the 2008 VES award for The Best Single Visual...
  • №140
  • 12,04 МБ
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Animation Mentor, 2009. — 70 p. It's a book with a collection of the best tips, advices and resources published on the Animation Tips & Tricks Blog. You will find most of the same content published in the blog but being free, collected in one comfortable document you could also print, makes the deal. It strikes for the simplicity of some answers to some of the most important...
  • №141
  • 10,86 МБ
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University of California Press, 1994. — 114 p. Kenner provides a brief, lively history of animation before focusing on the Warner Brothers animation studio, out of which came the wildest, most outrageous cartoons of the 1940s and 1950s. Chuck Jones was one of the directors responsible for the classics featuring the likes of Bugs Bunny, Daffy Duck, and the Road Runner, and his...
  • №142
  • 7,05 МБ
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Routledge, 2022. — 257 p. Join industry insiders Bill Kinder and Bobbie O'Steen as they guide readers on a journey through every stage of production on an animated film, from storyboards to virtual cameras and final animation. With unprecedented access to the Pixar edit suite, this authoritative project highlights the central role film editors play in some of the most...
  • №143
  • 7,70 МБ
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Focal Press, 2012. — 206 p. With the development and accessibility of animation tools and techniques, filmmakers are blurring the boundaries between documentary filmmaking and animation. The intimacy, imperfection and charm of the animated form is providing live-action and animation directors with unique ways to tell stories, humanize events and convey information not easily...
  • №144
  • 20,77 МБ
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University of Minnesota Press, 2009. — 425 p. ISBN: 081665154X Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly...
  • №145
  • 10,20 МБ
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Самиздат, AnimationMentor, 2009. — 15 p. Kris Larson was a senior marketing executive and hiring manager in the entertainment industry for many years. She currently works with Animation Mentor to develop eBooks and articles about the animation industry. Learn character animation from professional animators who are working at major studios. If you want to be a character...
  • №146
  • 8,42 МБ
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Chronicle Books, 2018. — 173 p. From Pixar's upcoming film Incredibles 2, this making-of book is a dive back into the beloved world of the Incredibles. The Art of Incredibles 2 explores Pixar's highly anticipated sequel through colorful artwork, energetic character sketches, intriguing storyboards, and spellbinding colorscripts. Featuring gorgeous production art and interesting...
  • №147
  • 233,55 МБ
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Chronicle Books, 2018. — 215 p. From Pixar's upcoming film Incredibles 2, this making-of book is a dive back into the beloved world of the Incredibles. The Art of Incredibles 2 explores Pixar's highly anticipated sequel through colorful artwork, energetic character sketches, intriguing storyboards, and spellbinding colorscripts. Featuring gorgeous production art and interesting...
  • №148
  • 41,31 МБ
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Chronicle Books, 2001. — 143 p. The Art of Monsters, Inc. opens the door into Pixar's colorful archives of concept art and to the endearing story of Monsters, Inc. Since the very first bedtime, children around the world have known that once their parents tuck them into bed and shut off the light, monsters lie waiting behind closet doors, ready to emerge. But what they don't...
  • №149
  • 218,37 МБ
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Chronicle Books, 2017. — 169 p. Pixar Animation Studios presents The Art of Cars 3, a behind-the-scenes look at the concept art from the latest film in the popular Cars series. Fascinating storyboards, full-color pastels, digital paintings, and more offer a unique perspective into the beloved world of Lightning McQueen and his friends, new and old. With a preface by John...
  • №150
  • 67,71 МБ
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Chronicle Books, 2010. — 161 p. A lighthearted twist on Rapunzel, the beloved fairy tale from the Brothers Grimm, Tangled brims with thrilling adventure, a distinctive cast of characters, a daring heroine, and, of course, seventy feet of golden hair. Featuring the stunning concept art behind the newest Disney masterpiece, The Art of Tangled also includes a preface by John...
  • №151
  • 100,92 МБ
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Chronicle Books, 2015. — 171 p. What if the asteroid that forever changed life on Earth missed the planet completely and giant dinosaurs never became extinct? The Good Dinosaur takes you on an epic journey into the world of dinosaurs where an Apatosaurus named Arlo makes an unlikely human friend. Showcasing the stunning artwork from the film's creation—including sketches,...
  • №152
  • 136,54 МБ
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Chronicle Books, 2015. — 165 p. What if the asteroid that forever changed life on Earth missed the planet completely and giant dinosaurs never became extinct? The Good Dinosaur takes you on an epic journey into the world of dinosaurs where an Apatosaurus named Arlo makes an unlikely human friend. Showcasing the stunning artwork from the film's creation—including sketches,...
  • №153
  • 24,36 МБ
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Chronicle Books, 2016. — 179 p. What can Dory remember? Who are her parents? In Finding Dory, Pixar Animation Studios sets out to answer these questions, to the delight of Finding Nemo fans. The Art of Finding Dory offers a look at the creative process behind the making of this much-anticipated sequel, shining a light on the many inspiring and beautiful layers of creation the...
  • №154
  • 285,42 МБ
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Chronicle Books, 2017. — 175 p. Pixar is proud to introduce the must-have companion to the vibrant new feature film Coco. The creation of Coco's mesmerizing world is explored in detail through colorful artwork, energetic character sketches, intriguing storyboards, and spellbinding colorscripts. Featuring insights from the production team about the making of the film and...
  • №155
  • 192,92 МБ
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Chronicle Books, 2017. — 175 p. Pixar is proud to introduce the must-have companion to the vibrant new feature film Coco. The creation of Coco's mesmerizing world is explored in detail through colorful artwork, energetic character sketches, intriguing storyboards, and spellbinding colorscripts. Featuring insights from the production team about the making of the film and...
  • №156
  • 46,87 МБ
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Three Rivers Press, 1998. — 448 p. — ISBN13: 978-0517886021 The first edition of The Animation Book, published in 1979, became the authoritative guide to making animated movies. Now, as we enter the twenty-first century, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce...
  • №157
  • 19,04 МБ
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Chronicle Books, 2012. — 168 p. In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy...
  • №158
  • 150,10 МБ
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Chronicle Books, 2012. — 168 p. In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy...
  • №159
  • 104,58 МБ
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Springer, 2012. — 197 p. — ISBN: 978-1-4614-2100-9, ISBN: 978-1-4614-2101-6 Disney Stories: Getting to Digital explores how Disney, the man and the company, used technological innovation to create characters and stories that engage audiences in many different media, in particular in Video Games and on the Internet. Drawing on Disney films from the twenties and thirties, as well...
  • №160
  • 3,24 МБ
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Chelsea House Publications, 2012. — 120 p. Hayao Miyazaki is one of the world's most respected Japanese animation filmmakers. He is known for creating compelling characters, engaging stories, and breathtaking animation, all of which have earned him international acclaim while setting box-office records. Miyazaki, who began his career in 1963 as an in-betweener for Toei Doga...
  • №161
  • 4,54 МБ
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Chelsea House Publications, 2011. — 142 p. — ISBN13: 978-1-60413-836-8 Best known for creating Mickey Mouse, Walt Disney is one of the 20th century’s most honored and important icons of animation. After producing animated shorts and launching his own animation studio, Disney introduced Mickey Mouse to the world in 1928, and released the first American animated feature film,...
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  • 5,87 МБ
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Chelsea House Publications, 2011. — 176 p. The seven-time Oscar-winning team of William Hanna and Joseph Barbera created or produced some of film and television's most beloved cartoon characters, including Tom and Jerry, the Flintstones, Yogi Bear, Jonny Quest, the Jetsons, and Scooby-Doo. They also pioneered and revolutionized television animation with a less-expensive style...
  • №163
  • 6,32 МБ
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Hronicle Books, 2012. — 171 p. Brave is Pixar's thirteenth feature film, but it marks two big firsts for the award-winning animation studio. It's Pixar's first feature film driven by a female lead and its first set in an ancient historical period. Against a backdrop of castles, forests, and highlands, Brave follows the fiery Merida as she clashes with the duty of her royal life...
  • №164
  • 61,86 МБ
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Allworth, 2009. — 256 p. — ISBN10: 1581156618, ISBN13: 978-1581156614 Whether a novice curious about the cartoon production process, a visual arts student who has not yet experienced that big break, or a seasoned professional looking for valuable insight, Animation Development is the go-to guide for creating the perfect pitch. David Levy has been through every aspect of the...
  • №165
  • 2,32 МБ
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Allworth Press, 2010. — 236 p. Both experienced and aspiring animation professionals will find Directing Animation a comprehensive and entertaining guide to understanding the director’s creative role in managing the entire animation process. An animation director doesn’t simply direct animation. He or she directs people who animate and must be equally able to relate to the...
  • №166
  • 4,30 МБ
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Allworth Press, 2010. — 236 p. Both experienced and aspiring animation professionals will find Directing Animation a comprehensive and entertaining guide to understanding the director’s creative role in managing the entire animation process. An animation director doesn’t simply direct animation. He or she directs people who animate and must be equally able to relate to the...
  • №167
  • 4,87 МБ
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Harry N. Abrams, 1998. — 192 p. What do Wallace and Gromit, Godzilla, and Gumby have in common? They're all examples of 3-D animation. From Aardman Studios in Bristol. England, winners of three Academy Awards, comes the most thorough book on the subject, and the first to include complete instructions for making a 3-D animated film.Aardman is one of the foremost 3-D animation...
  • №168
  • 16,30 МБ
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Palgrave Macmillan, 2016. — 128 p. — ISBN: 978-3319413747. Moving image design, whether viewed as television and movie title sequences, movie visual effects, animating infographics, branding and advertising, or as an artform, is being increasingly recognised as an important dynamic part of contemporary culture. For many practitioners this has been long overdue. Central to these...
  • №169
  • 20,85 МБ
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Waite Group Press, 2001. — 240 p. As soon as George Maestri's classic (digital) Character Animation was released, people began asking when he was going to do on edition for trully high-end users with the most advanced skill sets. Here it is; George writes directly to CG professionals, with more non-software-specific approaches to character animation. Book delves deeper into the...
  • №170
  • 28,01 МБ
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Ako Castuera Jessie Moynihan. Marceline's Closet Storyboard Adventure Time by Pendelton Ward Cartoon Network Studios 19/ 05/ 11 An original stroryboard as an example for storyboard artists and those who dream to be one.
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  • 16,29 МБ
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Boca Raton, USA: CRC Press, Taylor & Francis Group, 2018. — 303 p. — ISBN: 9781138101074. Animate the world around you! Follow along with veteran Disney effects artist Mauro Maressa as he teaches you how to create and animate natural phenomena like water, fire, smoke, lightning, lava, mud, and wind. Essential Effects will help you plan, draw, design, and animate traditional 2D...
  • №172
  • 234,41 МБ
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Design Studio Press, 2010. — 128 p. — ISBN: 978-193349295-7. Examines negative space and composition in 2D media. An essential reference book in any artist's library. The ultimate guide to visual storytelling! How to make the audience ""feel"" the story while they are ""reading"" the story. Using his experiences from working in the comic book industry, movie studios and...
  • №173
  • 54,81 МБ
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Focal Press, 2006. — 245 p. — ISBN10: 0240808452, ISBN13: 978-0240808451. About Book Capture the force in your life drawing subjects with this practical guide to dynamic drawing techniques - packed with superb, powerfully drawn examples that show you how to: * Bring your work to life with rhythmic drawing techniques * Create appealing and dynamic poses in your drawings *...
  • №174
  • 10,04 МБ
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Octopus, 2014. — 96 p. Manga is more than a genre in the comics field: it is a vital creative medium in its own right, with hundreds of millions of readers worldwide, a host of graphic styles, and a rich history now spanning seven decades. Now for the first time, that history is told by an award-winning expert in the field. Covering topics from Akira to Mazinger Z, this book is...
  • №175
  • 14,50 МБ
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Harry N. Abrams, 2021. — 280 p. Showcasing new concept art, storyboards, background paintings, and exclusive interviews, End of an Era will update the history of the Emmy Award–winning series to cover season four through to the critically acclaimed finale, “Change Your Mind,” and beyond. Fans will find a special focus on creator and showrunner Rebecca Sugar’s elaborate process...
  • №176
  • 172,24 МБ
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Pluto Press, 2000. — 224 p. — ISBN13: 978-0745314518 Demonising Disney is nothing new. Disney films have long been synonymous with a certain conservative, patriarchal, heterosexual ideology, occupying a centre-stage position at the heart of the evil empire. Deconstructing Disney takes issue with knee-jerk polarities, overturning classical oppositions and recognising that, just...
  • №177
  • 760,61 КБ
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Palgrave Macmillan, 2016. — 240 p. — ISBN: 978-3-319-31633-8, ISBN: 978-3-319-31634-5 This book examines the popular and critically acclaimed films of Pixar Animation Studios in their cultural and historical context. Whether interventionist sheriff dolls liberating oppressed toys (Toy Story) or exceptionally talented rodents hoping to fulfill their dreams (Ratatouille), these...
  • №178
  • 1,86 МБ
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Self-published, 2021 — 191 p. — ISBN: 978173787931. Second Edition October 2021 A new edition of Bloop Animation's popular animation guidebook packed with the latest recommendations and insights on how to turn your artistic passion into a professional film career! If you are an aspiring animator considering a career in film production or are curious about what it takes to make...
  • №179
  • 1,17 МБ
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2015. — 34 p. A very short guide. The author tells why to make films, identifies the main problems and phases of work, and advertises himself. This book is for everyone who ever dreamed of making their own animated movie. You may be a high school student trying to make an animated video for YouTube, or a college student looking for new direction. You might be a working animator...
  • №180
  • 2,98 МБ
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Titan Books, 2011. — 165 p. DreamWorks Animation and Insight Editions present The Art of Kung Fu Panda 2; the art and animation book that takes readers behind-the-scenes of martial arts mega-sequel. Featuring hundreds of pieces of new art, stories on the development, and a unique look at the entire full Kung Fu Panda world. DreamWorks Animation and Insight Editions presents The...
  • №181
  • 35,11 МБ
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Insight Editions, 2016. — 176 p. Featuring concept art as well as exclusive interviews with the movie’s cast and crew, The Art of Kung Fu Panda 3 offers a behind-the-scenes look at DreamWorks Animation’s third installment in the popular Kung Fu Panda film series. Legendary warrior Po the giant panda returns to the big screen in DreamWorks Animation’s Kung Fu Panda 3, the third...
  • №182
  • 83,93 МБ
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CRC Press, 2025. — 389 p. With the advent of advanced hand-held technology and the widespread nature of the Internet, the world of animated filmmaking is more exciting and accessible than ever. Due to this cultural and technological development, the success of independent animated film makers is on the rise. Independent Animation: Developing, Producing and Distributing Your...
  • №183
  • 13,46 МБ
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CRC Press, 2025. — 389 p. With the advent of advanced hand-held technology and the widespread nature of the Internet, the world of animated filmmaking is more exciting and accessible than ever. Due to this cultural and technological development, the success of independent animated film makers is on the rise. Independent Animation: Developing, Producing and Distributing Your...
  • №184
  • 16,75 МБ
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CRC Press, 2025. — 232 p. — eBook ISBN 978-1-003-41550-3. In recent years, there has been a surge in animated projects that have pushed boundaries, broken taboos, prompted discussions and wowed festival and online audiences alike through compelling storytelling and unmatched artistry. Join Ben Mitchell and Laura-Beth Cowley of Skwigly Online Animation Magazine and the Intimate...
  • №185
  • 21,43 МБ
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CRC Press, 2025. — 232 p. — eBook ISBN 978-1-003-41550-3. In recent years, there has been a surge in animated projects that have pushed boundaries, broken taboos, prompted discussions and wowed festival and online audiences alike through compelling storytelling and unmatched artistry. Join Ben Mitchell and Laura-Beth Cowley of Skwigly Online Animation Magazine and the Intimate...
  • №186
  • 13,48 МБ
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CRC Press, 2016. — 454 p. — ISBN: 1138855723. With the advent of advanced hand-held technology and the widespread nature of the internet, the world of animated filmmaking is more exciting and accessible than ever. Due to this cultural and technological development, the success of independent animated film makers is on the rise. Independent Animation showcases some of the...
  • №187
  • 126,42 МБ
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7 ed. VIZ Media, 2021. — 489 р. — ISBN 978–1-4215–0594–7 Japan's most popular filmmaker speaks on life, love, and the world of anime. The Starting Point...of the Greatest Career in Animation HistoryIn the first two decades of his career, filmmaker Hayao Miyazaki laid the groundwork for his legendary movies. Starting Point is a collection of essays, interviews, and memoir that...
  • №188
  • 5,04 МБ
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7-ed. VIZ Media, 2021. — 568 р. — ISBN 978–1-4215–0594–7 The second volume of legendary animation director Hayao Miyazaki’s career memoir continues with essays, interviews, and discussions about some of his most popular films, including Spirited Away and Ponyo. In the mid-1990s, filmmaker Hayao Miyazaki moved from success to success as his work found an audience outside of...
  • №189
  • 5,71 МБ
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Palgrave Macmillan, 2015. — 216 p. — ISBN: 978-1-349-57860-3 Adopting an interdisciplinary approach, The Visual Music Film explores the concept and expression of musicality in the visual music film, in which visual presentations are given musical attributes such as rhythmical form, structure and harmony. Dr. Aimee Mollaghan is a senior lecturer and the programme leader for...
  • №190
  • 1,08 МБ
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University of Nebraska Press, 2011. — 296 p. — ISBN: 978-0-8032-3512-0 Although some credit the environmental movement of the 1970s, with its profound impact on children’s television programs and movies, for paving the way for later eco-films, the history of environmental expression in animated film reaches much further back in American history, as That’s All Folks? makes...
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New York: Palgrave McMillan, 2005. — 384 p. — ISBN10: 1403970521; ISBN13: 978-1403970527. This new edition of the groundbreaking popular book is a must-have for both seasoned and new fans of anime. Japanese animation is more popular than ever following the 2002 Academy Award given to Hayao Miyazaki's Spirited Away. It confirmed that anime is more than just children's cartoons,...
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Focal Press, 2013. — 288 p. Гайд анимации от легендарного диснеевского художника-аниматора Floyd Norman, лауреата (2005г.) премии Легенды Диснея за экстраординарный и существенный вклад в историю «The Walt Disney Company». История, опыт, советы, приемы, маркетинг. Animated Life is a guided tour through an entire lifetime of techniques, practical hands-on advice and insight into...
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Www.animationmeat.com, 1999. — 7 p. Tips you can learn from almost any experienced clean-up artist - Inbetweener or Assistant. Artists: Philo Barnhart & Jennifer Gwynne Oliver Drawing for Animation Simplify Inbetweening Line Abbreviations and Terms Using Ruffs A note on Eyes Additional Tips
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Farrar, Straus and Giroux, 2009. — 356 p. The Simpsons is one of the most successful shows to ever run on television. From its first moment on air, the series's rich characters, subversive themes, and layered humor resounded deeply with audiences both young and old who wanted more from their entertainment than what was being meted out at the time by the likes of Full House,...
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  • 1,45 МБ
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British Film Institute, 2008. — 128 p. Spirited Away, directed by the veteran anime film-maker Hayao Miyazaki, is Japan's most successful film, and one of the top-grossing 'foreign language' films ever released. Set in modern Japan, the film is a wildly imaginative fantasy, at once personal and universal. It tells the story of a listless little girl who stumbles into a magical...
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Palgrave Macmillan, 2016. — 196 p. — ISBN 978-1-137-55478-9 This book analyzes the role of manga in contemporary Japanese political expression and debate, and explores its role in propagating new perceptions regarding Japanese history.
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Chronicle Books, 2005. — 225 p. From the hit-makers at Pixar Animation Studios who brought us Buzz Lightyear, Nemo, and Mr. Incredible, now comes Remy, the furry star of Ratatouille. A lovable rat (yes, a rat!), Remy is driven by his passion for fine cuisine to become a chef—against all odds and with madcap adventures along the way—at the most famous restaurant in Paris. The...
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  • 18,80 МБ
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Bloomsbury Academic, 2017. — 336 p. Studying landscape in cinema isn't quite new; it'd be hard to imagine Woody Allen without New York, or the French New Wave without Paris. But the focus on live-action cinema leaves a significant gap in studying animated films. With the almost total pervasiveness of animation today, this collection provides the reader with a greater sense of...
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Bloomsbury Academic, 2013. — 184 p. Demystifying Disney: A History of Disney Feature Animation provides a comprehensive and thoroughly up-to-date examination of the Disney studio's evolution through its animated films. In addition to challenging certain misconceptions concerning the studio's development, the study also brings scholarly definition to hitherto neglected aspects...
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  • 1,37 МБ
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Chronicle Books, 2009. — 281 p. The imaginations and passions of a whole new generation of Star Wars fans have been ignited by The Clone Warsthe new animated TV series from Lucasfilm; over 8 million viewers tuned in to watch the series' debut on Cartoon Network. This richly illustrated book is the only publication about the art and making of the popular series, giving fans a...
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  • 100,59 МБ
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Bloomsbury Visual Arts, 2016. — 352 p. — ISBN13: 978-1474221443. Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical...
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  • 71,98 МБ
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Bloomsbury Visual Arts, 2016. — 352 p. — ISBN13: 978-1474221443. Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical...
  • №203
  • 40,64 МБ
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CRC Press, 2022 — 245 p. — ISBN: 1032119292. Written based on the author's own notes compiled over 18 years,this work is intended for both animation students and professionals. This manual is a learning tool focusing exclusively on the work of animators. It provides all the keys to understanding the principles of motion and how to transfer them to characters, whether drawn or...
  • №204
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University Press of Mississippi, 2011. — 192 p. In this volume Don Peri expands his extraordinary work conducting in-depth interviews with Disney employees and animators. These recent interviews include conversations with actors and performers rather than solely animators. This book offers Peri's extensive interviews with Marc Davis, Frank Thomas, and Ollie Johnston, three of...
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  • 964,41 КБ
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University Press of Mississippi, 2008. — 256 p. — ISBN13: 978-1-934110-67-6 This book includes interviews with Ken Anderson, Les Clark, Larry Clemmons, Jack Cutting, Don Duckwall, Marcellite Garner, Harper Goff, Floyd Gottfredson, Dick Huemer, Wilfred Jackson, Eric Larson, Clarence Nash, Ken O’Connor, Herb Ryman, and Ben Sharpsteen. Walt Disney created or supervised the...
  • №206
  • 702,82 КБ
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Estonian Academy of Art, 2010. — 200 p. Less than 5 people have written something really fundamental on the theory of animation in 100 years. Ülo Pikkov is one of them. He guides us through the complex of influences that have nudged animation into its current shape and suggests why it is that animation is particularly relevant as a contemporary art form today? Defining...
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John Libbey Publishing, 2011. — 304 p. — ISBN: 978-0-86196-900-5. Cartoons—both from the classic Hollywood era and from more contemporary feature films and television series—offer a rich field for detailed investigation and analysis. Contributors draw on theories and methodology from film, television, and media studies, art history and criticism, and feminism and gender...
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WallFlower Press, 2012. — 234 p. — ISBN10: 0231161980, ISBN13: 978-0231161985 As critical interest has grown in the unique ways in which art animation explores and depicts subjective experience — particularly in relation to desire, sexuality, social constructions of gender, confessional modes, fantasy, and the animated documentary — this volume offers detailed analysis of both...
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Focal Press, 2012. — 292 p. Learn the secrets behind independent animation from the "The King of Independent Animation” - Academy Award-nominated Bill Plympton. This living legend breaks down how to make a career outside of the world of corporate animation - and without compromise. Learn time-saving techniques, the secrets to good storytelling, and the business-side of short...
  • №210
  • 60,83 МБ
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Chronicle Books, 2015. — 179 p. From an adventurous balloon ride above the clouds to a monster-filled metropolis, Academy Award-winning director Pete Docter ("Monsters, Inc.," "Up") has taken audiences to unique and imaginative places. In Disney Pixar's original movie Inside Out, he will take us to the most extraordinary location of all—inside the mind. Growing up can be a...
  • №211
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Continuum International Publishing Group, 2011. — 181 p. What is the Teachers’ Animation Toolkit? The Teachers’ Animation Toolkit grew out of a 3-year research project which tested and evaluated ways to integrate animation into the school curriculum. This research identified the extremely valuable part animation can play in enhancing literacy and numeracy skills, and visual...
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  • 1,13 МБ
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New Barnet: John Libbey, 2012. — 248 p. — ISBN: 9780-86196-705-6. Soviet Animation and the Thaw of the 1960s examines the remarkable animation that emerged during the post-Stalin period of liberalization in the Soviet Union as an avenue of expression for a new spirit of aesthetic freedom. Drawing on extensive archival research, Laura Pontieri reconstructs the dynamics inside...
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Palgrave Macmillan, 2012. — 288 p. The New Middle Ages is a series dedicated to pluridisciplinary studies of medieval cultures, with particular emphasis on recuperating women’s history and on feminist and gender analyses. For many, the middle ages depicted in Walt Disney movies have come to figure as the middle ages, forming the earliest visions of the medieval past for much of...
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Chronicle Books, 2011. — 171 p. Cars 2 is a globetrotting, high-octane ride through the world of Lightning McQueen, his best friend Mater, and an international collection of completely new characters. The Art of Cars 2 follows the development of the second installment in the Cars series, from the first story concepts and the filmmakers' worldwide research to the intricate...
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Chronicle Books, 2011. — 171 p. Cars 2 is a globetrotting, high-octane ride through the world of Lightning McQueen, his best friend Mater, and an international collection of completely new characters. The Art of Cars 2 follows the development of the second installment in the Cars series, from the first story concepts and the filmmakers' worldwide research to the intricate...
  • №216
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CRC Press, 2017. — 342 p. — ISBN: 978-1-138-04222-3. This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent filmmaker Hannes Rall teaches you how to develop an animation project from the...
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CRC Press, 2017. — 342 p. — ISBN13: 978-1138041196. This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent filmmaker Hannes Rall teaches you how to develop an animation project from the...
  • №218
  • 53,16 МБ
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Ferguson Pub, 2008. — 64 p. Each title in this series incorporates a behind-the-scenes look at the featured industry and profiles of working professionals to provide a perfect starting point for young adults beginning their career exploration. The Wonderful World of Animation The Dawn of Animation Animator at Work Animation Tech and Trends Serious Training for a Funny Business...
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  • 6,06 МБ
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Animate & Create, 2010. — 30 p. This is the second edition of Animate & Create’s animation information pack, aimed at getting young people started in the world of animation. This guide has been put together by the Animate & Create crew to help support the teaching of animation in the classroom and also for those of you who want begin animating for the first time at home....
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The Crowood Press, 2021. — 176 p. — ISBN 1785009354. Animation can be used to illustrate, simplify and explain complicated subjects, as well as to transform stories into engaging, fantastical narratives. There are many types of animation, all of which can incorporate different artistic techniques such as sculpture, drawing, painting, printing and textiles. In this practical...
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Bloomsbury Academic, 2010. — 241 p. — ISBN13: 978- 0- 8264- 2956- 8 This is an introduction to some of the world’s top animation filmmakers, whose faces and voices remain largely unseen and unappreciated outside of the animation community. Skip Battaglia: Skip Man Motion Aaron Augenblick: Last Exit to Brooklyn Chris Landreth’s Psychorealism JibJab: Redefi ning the Toon PES Play...
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CRC Press, 2024. — 145 p. — ISBN 9781032439082. Предназначен для столкновения Крайне предвзятый тур по коллажной анимации Collage art and film date back to the early 20th century (the earliest collages have roots in 12th-century Japan). It was rooted in the age of consumerism where artists addressed an array of political and social issues by creating a carefully crafted...
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Palgrave Macmillan, 2013. — 194 p. — ISBN: 978-1-349-43709-2, ISBN: 978-1-137-01746-8 Animated Documentary, the first book to be published on this fascinating topic, considers how animation is used as a representational strategy in nonfiction film and television and explores the ways animation expands the range and depth of what documentary can show us about the world. On...
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  • 3,16 МБ
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Www.animationmeat.com, 1999. — 15 p. Some helpful information when dealing with television animation production. Tips to work with storyboard from Chris Roman. Christian "Chris" Roman is a former animator for The Simpsons. He served as a character layout artist, storyboard artist and storyboard supervisor. He also served as a penciller for Bongo Comics. Storyboarding Tooltime...
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  • 852,32 КБ
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Bloomsbury Academic, 2015. — 192 p. The films from Pixar Animation Studios belong to the most popular family films today. From Monsters Inc to Toy Story and Wall-E, the animated characters take on human qualities that demand more than just cultural analysis. What animates the human subject according to Pixar? What are the ideological implications? Pixar with Lacan has the...
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Rutgers University Press, 1998. — 271 р. A wide-ranging inquiry into an important area of contemporary scholarly interest, and also an engaging, well written and intelligently conceived collection." -Eric Smoodin, author of Animating Culture: Hollywood Cartoons From the Sound Era. Despite the success of Bugs Bunny, Daffy Duck, and their Looney cohorts, Warner Bros. animation...
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TwoMorrows Publishing, 2012. — 288 p. Hailed as one of the fathers of Saturday morning television, Lou Scheimer was the co-founder of Filmation Studios, which for over 25 years provided animated excitement for TV and film. Always at the forefront, Scheimer's company created the first DC cartoons with Superman, Batman, and Aquaman, ruled the song charts with The Archies, kept...
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  • 70,39 МБ
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Titan Books, 2016. — 168 p. Based on the popular Trolls dolls created by Thomas Dam, Trolls is a 3D computer-animated musical comedy from DreamWorks Animation directed by Mike Mitchell (Shrek Forever After) Princess Poppy (Anna Kendrick) is a relentlessly upbeat, if slightly naive, Troll who inherits her crown on the very day her people face the first challenge that can't be...
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  • 32,08 МБ
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Laurence King Publishing, 2013. — 216 p. From scriptwriting through to production, this introduction to animation for students surveys key technical processes and examines a variety of stylistic approaches. The book includes visual examples from key animators and illustrated features on how to create exciting animation for a variety of audiences. This book is a vital resource...
  • №230
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3rd edition. — CRC Press, 2017. — 246 p. — ISBN10: 1138628786. Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. is the essential guide to help stop motion animators overcome these challenges of this highly-skilled craft. Author Susannah Shaw provides a step-by-step guide to creating successful stop...
  • №231
  • 14,97 МБ
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Dark Horse Comics, 2017. — 230 p. Featuring exclusive never before seen concept art with a killer Glow-in-the-Dark cover, this is the art book that Rick and Morty fans have been waiting for! The animated science-fiction adventures of Rick and Morty are irreverent, shocking, and hilarious--from the cynical and rapid-fire one liners, to the grotesquely and endearing character...
  • №232
  • 186,17 МБ
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Dark Horse Comics, 2017. — 230 p. Featuring exclusive never before seen concept art with a killer Glow-in-the-Dark cover, this is the art book that Rick and Morty fans have been waiting for! The animated science-fiction adventures of Rick and Morty are irreverent, shocking, and hilarious--from the cynical and rapid-fire one liners, to the grotesquely and endearing character...
  • №233
  • 166,74 МБ
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Focal Press, 2003. — 432 p. — (Focal Press Visual Effects and Animation). — ISBN: 0240805135. Producing Independent 2D Character Animation takes an in-depth look at the artistry and production process of cel animation in a friendly, how-to manner that makes the sometimes tedious process of animation enjoyable and easy to understand. This book guides animators through every step...
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Palgrave Macmillan, 2018. — 286 p. — ISBN: 978-3-319-73872-7, ISBN: 978-3-319-73873-4 This book discusses developments and continuities in experimental animation that, since Robert Russet and Cecile Starr’s Experimental Animation: Origins of a New Art (1976), has proliferated in the context of expanded cinema, performance and live ‘making’ and is today exhibited in galleries,...
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Random House Value Publishing; Revised edition, 1994 — 356 p. Hundreds of full-color and black-and-white illustrations and photographs accompany a definitive chronicle of the history of animation, from magic-lantern shows, through the art of Walt Disney and the growth of cartoon characters, to Beavis and Butthead. The Silent Era, 1914-1928 The Disney Era, 1928-1941 The Studio...
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  • 112,66 МБ
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Chronicle Books, 2012. — 192 p. — ISBN10: 1452110913; ISBN13: 978-1452110912. For the first time, this deluxe visual history treats Peanuts fans to an in-depth look at the art and making of the beloved animated Peanuts specials.
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Chronicle Books, 2010. — 187 p. DisneyPixar's next leap forward will take viewers back to the story that started it all. This summer, Woody, Buzz, Jessie, Mr. and Mrs. Potato Head, Rex, Slinky Dog, and Hammalongside a surprising cast of new toysreturn to the big screen in Toy Story 3, a comical new adventure in Disney Digital 3D. In The Art of Toy Story 3 internationally...
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  • 61,94 МБ
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Chronicle Books, 2010. — 187 p. DisneyPixar's next leap forward will take viewers back to the story that started it all. This summer, Woody, Buzz, Jessie, Mr. and Mrs. Potato Head, Rex, Slinky Dog, and Hammalongside a surprising cast of new toysreturn to the big screen in Toy Story 3, a comical new adventure in Disney Digital 3D. In The Art of Toy Story 3 internationally...
  • №239
  • 27,91 МБ
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University of Texas Press, 2012. — 295 p. — ISBN13: 978-1-934110-67-6 The Walt Disney Company offers a vast universe of movies, television shows, theme parks, and merchandise, all carefully crafted to present an image of wholesome family entertainment. Yet Disney also produced one of the most infamous Hollywood films, Song of the South. Using cartoon characters and live actors...
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Routledge, 2003. — 272 p. — ISBN: 0–415–28325–6 In September 1960 a television show emerged from the mists of prehistoric time to take its place as the mother of all animated sitcoms. The Flintstones spawned dozens of imitations, just as, two decades later, The Simpsons sparked a renaissance of primetime animation. This fascinating book explores the landscape of television...
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  • 1,95 МБ
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Focal Press, 2009. — 448 p. — ISBN13: 978-0240810966 Discover the lessons that helped bring about a new golden age of Disney animation! Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden age of animation with...
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  • 14,54 МБ
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Focal Press, 2009. — 448 p. — ISBN13: 978-0240811079 Discover the lessons that helped bring about a new golden age of Disney animation! Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden age of animation with...
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  • 80,44 МБ
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Www.animationmeat.com, Sullivan Bluth Studios, 1987. — 35 p. Helpful information for doing panoramas for full feature quality traditional animation. Not Just for Scene-planners (introduction) The Movers and the Shakers (camera-stand review) The Camera The Bed The Peg Bars Setting the Scene (scene-planning theory) Animating “In Place” vs. “With The Pan” Following The Action The...
  • №244
  • 1,30 МБ
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University of Minnesota Press, 2021. — 384 p. A formal approach to anime rethinks globalization and transnationality under neoliberalism. Anime has become synonymous with Japanese culture, but its global reach raises a perplexing question—what happens when anime is produced outside of Japan? Who actually makes anime, and how can this help us rethink notions of cultural...
  • №245
  • 6,35 МБ
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Focal Press, 2003. — 240 p. — ISBN: 0-240-80474-0 So you want to create animation! Where do you start? With an idea. This creative, exercise-packed guide contains examples and idea-generating activities. What tools do you need? Your computer, simple software programs, and your imagination. This book will tell you how to utilize these tools. Must you spend your life savings on...
  • №246
  • 2,68 МБ
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Focal Press, 2008. — 280 p. Build your skills in the development of story ideas that will command an audience for your 2-5 minute animated short. Packed with illustrated examples of idea generation, character and story development, acting, dialogue and storyboarding practice this is your conceptual toolkit proven to meet the challenges of this unique art form. With Ideas for...
  • №247
  • 7,55 МБ
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2nd edition. — Focal Press, 2013. — 280 p. — ISBN13: 978-0240818726. From demo reel creation to festival shorts, students and professionals alike are creating animated shorts that are dynamic and eye catching but the time constraints of these shorts are challenging in their own right. The unique format of the animated short of two to five minutes in length presents a practical...
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  • 14,27 МБ
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Animex International Film Festival, Teesside University, Middlesbrough, England, Stuart S. Sumida, 08.02.2009. — 105 p. Содержит полезные материалы о передвижении разных животных от профессора кафедры биологии Калифорнийского государственного университета Сан-Бернардино. Это схемы и референсы с небольшим количеством пояснений на английском языке. Contains useful materials about...
  • №249
  • 13,45 МБ
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University Press of Mississippi, 2011. — 340 p. For ten years before the creation of Mickey Mouse, Walt Disney struggled with, failed at, and eventually mastered the art and business of animation. Most biographies of his career begin in 1928, when Steamboat Willie was released. That first Disney Studio cartoon with synchronized sound made its main character — Mickey Mouse — an...
  • №250
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I.B. Tauris, 2014. — 224 p. В книге описаны принципы "тактильного искусства" Яна Шванкмайера, подкрепленные теорией и биографией самого режиссера. Полезно для интересующихся современным искусством и современной анимацией Jan Svankmajer wrote this remarkable book on tactile art when he stopped directing films and experimented intensively with tactile art after repeated...
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Palgrave Macmillan, 2015. — 167 p. Japanese animation has been given fulsome academic commentary in recent years. However, there is arguably a need for a more philosophically consistent and theoretically integrated engagement. While this book covers the key thinkers of contemporary aesthetic theory, it aims to reground reflection on anime within the aesthetics of R.G....
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  • 717,06 КБ
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University Press of Kentucky, 2010. — 296 p. Animators work within a strictly defined, limited space that requires difficult artistic decisions. The blank frame presents a dilemma for all animators, and the decision of what to include and leave out raises important questions about artistry, authorship, and cultural influence. In Animating Space: From Mickey to WALL-E, renowned...
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  • 2,40 МБ
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University of Illinois Press, 2008. — 232 p. — ISBN13: 978-0252075407 Throughout Disney’s phenomenally successful run in the entertainment industry, the company has negotiated the use of cutting-edge film and media technologies that, J. P. Telotte argues, have proven fundamental to the company’s identity. Disney’s technological developments include the use of stereophonic...
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Www.animationmeat.com, 1999. — 35 p. Good animation begins with good planning. One of the first things an animator should do is thumbnail his scene. By thumbnailing we mean creating small quick drawings which provide a blueprint for the poses in the scene. By working small and rough the animator can try out a number of different poses and come up with the best approach to the...
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Www.animationmeat.com, 1995. — 10 p. With foreword by Walt Stanchfield. It is management’s wish that the «Disney Tradition’ be revitalized and maintained. The tradition, as we see it, reflects the desires and aspirations of Walt, who strove to bring animation to a highly developed art. In attempting to recapture the quality attained in former years we need but to refer to the...
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  • 24,06 КБ
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Rob Bredow, Albert Hastings, David Schaub, Daniel Kramer, Rob Engle. — Siggraph. — 2005. — Course #28. — 93 p. Chris Van Allsburg’s classic children’s book The Polar Express, has been a part of holiday celebrations for families around the world for nearly 20 years. The story of a boy who begins to doubt the reality of Santa Claus and takes a magical trip to the North Pole to...
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Www.animationmeat.com, 1999, — 4 p. Autor unknown. Helpful tips for doing clean up in traditional animation The Ten Commandments of Clean Up General Procedure for Assistants As You Work Keep in Mind
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1st Hyperion edition. — Abbeville Press, 1981. — 575 p. The most complete book ever written on the subject, this is the fascinating inside story, told by two long-term Disney animators, of the gradual perfection of a relatively young and particularly American art form — which no other movie studio has been able to equal. An out-of-print collector's item since 1986, the...
  • №259
  • 148,79 МБ
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1st Hyperion edition. — Abbeville Press, 1981. — 575 p. The most complete book ever written on the subject, this is the fascinating inside story, told by two long-term Disney animators, of the gradual perfection of a relatively young and particularly American art form — which no other movie studio has been able to equal. An out-of-print collector's item since 1986, the...
  • №260
  • 111,85 МБ
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Chronicle Books, 2003. — 163 p. Pixar Animation Studios, the Academy Award-winning creators of Toy Story, Toy Story 2, A Bug's Life, and Monsters, Inc., are bringing a new animated movie, Finding Nemo, to the screen this summer. This visually stunning underwater adventure follows eventful and comic journeys of two fish-a father and his son Nemo-who become separated in the Great...
  • №261
  • 211,59 МБ
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Chronicle Books, 2003. — 163 p. Pixar Animation Studios, the Academy Award-winning creators of Toy Story, Toy Story 2, A Bug's Life, and Monsters, Inc., are bringing a new animated movie, Finding Nemo, to the screen this summer. This visually stunning underwater adventure follows eventful and comic journeys of two fish-a father and his son Nemo-who become separated in the Great...
  • №262
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Chronicle Books, 2006. — 151 p. In the tradition of the Toy Story films; A Bug's Life; Monsters, Inc.; Finding Nemo; and The Incredibles comes the newest film from Pixar, Cars, the story of a race car who learns that it's not all about the fast lane. In fact, life begins at the off-ramp. The Art of Cars invites you on an illustrated road trip with the most successful animation...
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Version 1.1. — Development Department of Walt Disney Feature Animation, 28.05.1997. — 89 p. Пример уровня графического исполнения в портфолио для соискателей, внутренний документ студии Дисней. Содержит материалы с производства, зарисовки с натуры людей и животных, наброски модели, эскизы поз, чистовые отрисовки, пример эффектов и краткие инструкции на английском языке.
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University of Texas Press, 2002. — 200 p. Kids around the world love Disney animated films, and many of their parents trust the Disney corporation to provide wholesome, moral entertainment for their children. Yet frequent protests and even boycotts of Disney products and practices reveal a widespread unease with the sometimes mixed and inconsistent moral values espoused in...
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McFarland & Company, 2011. — 515 p. In the course of its rich history, cinematic animation has developed from silent monochrome images to sound-filled shorts that ran theatrically with newsreels and aventure serials, and ultimately to prestigious feature films like Disney's Fantasia. This expanded update of Graham Webb's The Animated Film Encyclopedia: 1900-1979 (McFarland,...
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Elsevier/Focal Press, 2006. — 259 p. — ISBN: 0240516664 Learn the key skills you need with this practical and inspirational guide to all the fundamental principles of animation. With extended pieces on timing, acting and technical aspects, Chris Webster has created the vital learning tool to help you get the most out of your animation and develop the practical skills needed by...
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Elsevier / Focal Press, 2012. — 401 p. — ISBN13: 978-0240812182. Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film,...
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  • 116,95 МБ
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Rutgers University Press, 2002. — 192 p. — ISBN: 0-85331-203-7 The «cartoon"in the output of the all conquering Disney studio, the anarchic antics of Bugs Bunny and Daffy Duck in Looney Tunes, and the satiric vision of the Simpsons on television is synonymous with the United States, but the genre rarely is taken seriously. Nevertheless, cartoons are important artistic and...
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Fairchild Books, 2008. — 192 p. — ISBN13: 978-2940373697 What’s new in animation? Find out! Works from artists, animators, film-makers, scholars, archivists. Ideal for serious students of film making and animation. In this detailed look at animation today, a series of intriguing case studies are explored from production to final outcome. Each one is considered in terms of...
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Rutgers University Press, 2009. — 236 p. — ISBN: 978–0-8135–4414–4 Cartoonists and animators have given animals human characteristics for so long that audiences are now accustomed to seeing Bugs Bunny singing opera and Mickey Mouse walking his dog Pluto. The Animated Bestiary critically evaluates the depiction of animals in cartoons and animation more generally. Paul Wells...
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Routledge, 1998. — 280 p. — ISBN: 978-0-415-11596-4, ISBN: 978-0-415-11597-1 Understanding Animation is a comprehensive introduction to animated film, from cartoons to computer animation. Paul Wells' insightful account of a critically neglected but increasingly popular medium: explains the defining characteristics of animation as a cinematic form, outlines different models and...
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Bloomsbury Visual Arts, 2017. — 249 p. Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With...
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AVA Publishing, 2008. — 192 p. — ISBN10: 2940373701, ISBN13: 978-2940373703. The thinking process behind drawing, characters, composition and movement, narrative and adaptation are all fully examined in the latest title Drawing for Animation. The author introduces the fundamental elements involved in producing drawn animation. Thinking about drawing Observation Perception...
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2nd Edition. — Focal Press, 2009. — 174 p. — ISBN13: 978-0240521602. A classic of animation education since it first published in 1981. Copies of Timing for Animation have been sitting dog-eared and spine-split on desks and workstations around the world, wherever animation is produced for more than 25 years. All you need to breathe life into your animation is at your...
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3rd edition, 40th anniversary edition. — CRC Press, 2021. — 185 p. — ISBN 9780367527754. Timing for Animation has been one of the pillars of animation since it was first published in 1981. Now this 40th anniversary edition captures the focus of the original and enhances this new edition with fresh images, techniques, and advice from world-renowned animators. Not only does the...
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Focal Press, 2002. — 174 p. — ISBN13: 978-0240517148. Written by two internationally acclaimed animators, this classic text teaches you all you need to know about the art of timing and its importance in the animated film. This reissue includes a new foreword by John Lasseter, executive vice president of Pixar Animation Studios and director of 'Toy Story', 'Toy Story 2', 'A...
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CRC Press, 2023. — 829 p. — ISBN 978-1-032-34884-1. Today, it is commonly believed that if you learn software, you can become an animator. Yet nothing could be further from the truth. Master animators are trained and not born. Software, as is the humble pencil, is merely yet another tool through which an animator can apply their knowledge. However, neither software nor pencils...
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CRC Press, 2016. — 328 р. — ISBN: 978-1498774017. The Animator’s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master...
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Watson-Guptill, 1988. — 160 pages. — ISBN: 0-8230-0229-2 The Animator's Workbook offers a complete course on the principles and techniques of drawn animation. Stressing that animation is a subtle and exacting art form which breathes life into inanimate drawings, Tony White, an award-winning animator, covers every aspect of the process. He provides technical information and...
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Focal Press, 2011. — 261 p. — ISBN-10: 0240813073, ISBN-13: 978-0240813073. Apprentice yourself to a master of classical animation techniques with this beautiful handbook of insider tips and techniques. Apply age-old techniques to create flawless animations, whether you're working with pencil and animation paper or a 3D application. Author Tony White starts with the basics, and...
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Focal Press, 2006. — 499 p. — ISBN 13 978-0-240-80670-9, ISBN 10 0-240-80670-0. Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary...
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Elsevier / Focal Press, 2009. — 475 p. Sadly the days of the traditional studio apprenticeship in animation are long gone but this book enables the reader to find the next best thing, watching and observing a Master Animator at work. Become Tony White's personal animation apprentice, and experience the golden era of the great Disney and Warner Brothers studios right in your own...
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Pocket Essentials, 2004. — 157 p. — ISBN: 1903047463 9781903047460 Packed with facts as well as expert opinions, this book has all the key information you need to know about such popular topics as film, television, cult fiction, history, and more. From the moment Mickey Mouse stepped aboard Steamboat Willie, animation has been a global phenomenon. Whether its Bugs Bunny or Tom...
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Ashgate Publishing, 2008. — 163 p. — ISBN: 978-0-7546-6085-9 In the second edition of The Idea of Nature in Disney Animation, David Whitley updates his 2008 book to reflect recent developments in Disney and Disney-Pixar animation such as the apocalyptic tale of earth’s failed ecosystem, WALL-E. As Whitley has shown, and Disney’s newest films continue to demonstrate, the...
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DK Publishing, 2021. — 224 р. Travel the myriad worlds of the DC Multiverse. If you want to truly understand DC Comics, The DC Book is your one-stop guide to the DC Multiverse. It is a unique and insightful examination of this mind-boggling comics universe that takes readers on a compelling journey from the dawn of Super Heroes to the formation of the Dark Multiverse… and...
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  • 21,55 МБ
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Faber & Faber, 2001. — 342 р. — ISBN 978-0571202287. The definitive book on animation, from the Academy Award-winning animator behind Who Framed Roger Rabbit? Animation is one of the hottest areas of filmmaking today--and the master animator who bridges the old generation and the new is Richard Williams. During his more than forty years in the business, Williams has been one of...
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Focal Press, 2012. — 320 p. Animation doesn't come with instructions; Rowland B. Wilson demanded guidelines. Trade Secrets offers a never before published peek into the personal journals of Rowland B. Wilson (1930-2005), a legend in the world of Cartooning, Advertising, Illustration and Animation. Trade Secrets is a compendium of tips, tricks, philosophies and techniques...
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2nd Edition. — Focal Press, 2011. — 355 p. — ISBN13: 978-0-240-81535-0 You have a useful library of books covering the tools, techniques and aesthetics of animation, but you've been asked to put your production and creative skills to the test to produce a theatrical feature film or to deliver 52 episodes of a television series with only 18 months in the schedule. Producing...
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  • 12,43 МБ
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Oxford: Focal Press Visual Effects and Animation, 2005. — 343 p. — ISBN: 0-240-80549-6 The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original characters, developing a television series, feature, or multimedia project, and writing professional premises, outlines and scripts. It...
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Abrams, 2021. — 224 p. The official behind-the-scenes art book for Sony Pictures Animation's feature film Connected Connected is a comedy about an everyday family's struggle to relate while technology rises up around the world! When Katie Mitchell, a creative outsider, is accepted into the film school of her dreams, her plans to meet "her people" at college are upended when her...
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  • 207,30 МБ
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Taylor & Francis, 2016. — xviii+355 p. — ISBN: 978-1-315-88562-9. The fairy tale has become one of the dominant cultural forms and genres internationally, thanks in large part to its many manifestations on screen. Yet the history and relevance of the fairy-tale film have largely been neglected. In this follow-up to Jack Zipes’s award-winning book The Enchanted Screen (2011),...
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Palgrave Macmillan, 2017. — 260 p. This book analyzes Walt Disney’s impact on entertainment, new media, and consumer culture in terms of a materialist, psychoanalytic approach to fantasy. The study opens with a taxonomy of narrative fantasy along with a discussion of fantasy as a key concept within psychoanalytic discourse. Zornado reads Disney’s full-length animated features...
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  • 2,27 МБ
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Л.: Искусство, 1968. — 214 с. В книге рассказывается о жизни и творчестве всемирно известном мультипликационном режиссёре Уолте Диснее (1901-1966)
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Бомбора, 2021. — 307 с. — ISBN 978-5-04-113473-0. Если вы хотите научиться создавать ярких запоминающихся персонажей, погрузиться в процессы дизайна или просто понаблюдать со стороны, эта книга станет вашим проводником. Три дизайнера, четыре персонажа, двадцать обучающих уроков и множество секретов, используемых сегодня в реальной практике, помогут вам в этом! На страницах этой...
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  • 35,00 МБ
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Материалы V Международной научно-практической конференции «Анимация как феномен культуры» (7-8 октября 2009 года, Москва) — Коллектив авторов — М.: ВГИК, 2009. — 205 с. — ISBN: 978-5-87149-118-8. Н.Г. Кривуля. Анимация как феномен культуры С.А. Ахмадеева. Российская анимация в конце XX – начале XXI века: анализ ситуации с позиций связей с общественностью A.M. Орлов. Маркеры...
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  • 2,38 МБ
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Москва: Искусство, 1974. — 145 с. Книга посвящена эстетическим проблемам одного из самых своеобразных видов кино - мультипликации. Автор рассматривает состояние рисованного и кукольного фильма на 1974 год, дает исторический обзор развития мировой мультипликации и ее крупнейших мастеров. В книге впервые сделана попытка на большом фактическом материале всесторонне...
  • №297
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Москва: Искусство, 1986. — 308 стр. Богато и многообразно кукольное и рисованное кино социалистических стран, занимающее ведущее место в мировой мультипликации. В книге рассматриваются эстетические проблемы мультипликации, ее специфика, прослеживаются пути развития национальных школ этого вида искусства. Пути советской мультипликации Чехословацкая мультипликация Болгарская...
  • №298
  • 22,91 МБ
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Москва: Искусство, 1983. — 207 с. Настоящая книга - антология высказываний, статей и интервью известных советских и зарубежных мастеров мультипликации о различных тенденциях и направлениях, о перспективах мировой мультипликации, о своем творчестве. В издании воспроизведены цветные и тоновые кадры из фильмов, рисунки, эскизы, характеризующие стилевые направления и школы...
  • №299
  • 7,88 МБ
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Москва: Искусство, 1979. — 188 с. Книга посвящена творчеству выдающегося чехословацкого режиссёра, народного художника ЧССР Карела Земана, одного из зачинателей национальной школы кукольного кино, получившей известность во всём мире. Автор рассматривает особенности художественного метода К. Земана его новаторские поиски в области кукольной мультипликации и игрового кино. Мастер...
  • №300
  • 8,53 МБ
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Москва: Искусство, 1979. — 188 с. Книга посвящена творчеству выдающегося чехословацкого режиссёра, народного художника ЧССР Карела Земана, одного из зачинателей национальной школы кукольного кино, получившей известность во всём мире. Автор рассматривает особенности художественного метода К. Земана его новаторские поиски в области кукольной мультипликации и игрового кино.
  • №301
  • 3,98 МБ
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Москва: Искусство, 1979. — 188 с. Книга посвящена творчеству выдающегося чехословацкого режиссёра, народного художника ЧССР Карела Земана, одного из зачинателей национальной школы кукольного кино, получившей известность во всём мире. Автор рассматривает особенности художественного метода К. Земана его новаторские поиски в области кукольной мультипликации и игрового кино. Мастер...
  • №302
  • 53,33 МБ
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Москва: Всесоюзное бюро пропаганды киноискусства, 1986. — 128 с. Книга посвящена творчеству выдающегося румынского режиссёра-мультипликатора Иона Попеску-Гопо, постановщика мультипликационных и игровых фильмов, получивших признание во всём мире. Трудный путь к новым решениям Трилогия шедевров Гопо и Дисней Человечек продолжает обживать мир Игровое по законам рисованного...
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  • 1,08 МБ
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Б
М.: Искусство, 1964. — 75 c. — (Библиотека кинолюбителя). Книга является пособием для читателей, желающих освоить искусство мультипликации. Автор книги ярко и интересно рассказывает о создании мультипликационных и кукольных фильмов, т.е. об изобразительном решении фильмов, об "одушевлении" рисованных героев, о принципах разработки движения, о декорациях рисованных и кукольных...
  • №304
  • 823,52 КБ
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Directing for animation : everything you didn't learn in art school / Tony Bancroft. — Taylor & Francis, 2014. — 245 p. неофициальный перевод на русский. Издание представляет собой увлекательный рассказ о работе анимационного режиссёра студии "Disney", начиная от процесса взаимодействия с аниматорами и заканчивая работой над большим мультпроектом. Каждый раздел заключает...
  • №305
  • 40,61 МБ
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М.: Бомбора, 2023. — 259 с. — ISBN 978-5-04-195642-4. «Дизайн персонажей» – это подробное руководство по работе с героями для мультфильмов, книг, игр и других направлений. Начиная от первых набросков до финальной проработки деталей, автор книги, профессиональный иллюстратор Елена Баренбаум, проведет вас через весь процесс создания героев. Вы узнаете не только о базовых...
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  • 37,64 МБ
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Омск: ОмГТУ, 2015. — 116 с. — ISBN 978-5-8149-2083-6. Содержит материалы об основных техниках анимации, технологиях создания различных видов компьютерной анимации; включает описание этапов разработки проектов в области профессиональной деятельности средствами компьютерной графики и анимации. Предназначено для студентов высших учебных заведений, обучающихся по направлению...
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Published by Walter T. Foster, 1947. — 37 p. Неофициальный перевод на русский англоязычного издания. Книга по основным принципам анимации профессионального уровня, щедро сдобренная живыми примера классики Диснея и Метро-Голдвин-Майер. Приёмы, хитрости и принципы изображения лучших анимированных комедий. Формирование головы Растяжение и сжатие головы Тело, построенное на основе...
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Неофициальный русский перевод. — С оригинального издания: Focal Press, 2012. — 175 p. Вы подробно изучили вашего персонажа, адаптировали его под желания вашего зрителя, сделали сотни набросков и вот настало время убрать в сторону содержание, и внимательнее приглядеться к финальной подборке образов вашего героя. Что теперь? В зависимости от того, где вы хотите использовать...
  • №309
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Watson-Guptill, 2006. — 160 с. — ISBN: 0823023494. Любительский перевод. От Белоснежки до Шрека, от Фреда Флинстоуна до Губки Боба Квадратные Штаны, мы видим, что образ персонажа транслирует его индивидуальность еще до того, как он произнесет свои первые слова. «Дизайн персонажей с яркой индивидуальностью» научит художников не только создавать выразительных персонажей, но и...
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М.: АСТ, 2020. — 320 с. — (Легендарные имена). — ISBN 978-5-17-122490-5. Уолт Дисней – значительная фигура в истории двадцатого века, совершившая настоящую революцию в анимации и бизнесе. Проделав путь от простого фермерского мальчишки до известного на весь мир предпринимателя, он вывел индустрию развлечений на качественно новый уровень. Чтобы узнать секреты успеха Диснея,...
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М.: АСТ, 2020. — 320 с. — (Легендарные имена). — ISBN 978-5-17-122490-5. Уолт Дисней – значительная фигура в истории двадцатого века, совершившая настоящую революцию в анимации и бизнесе. Проделав путь от простого фермерского мальчишки до известного на весь мир предпринимателя, он вывел индустрию развлечений на качественно новый уровень. Чтобы узнать секреты успеха Диснея,...
  • №312
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М.: ГИИ, 2011. — 181 с. Режиссеру и художнику анимационного кино Ивану Максимову удалось то, что удается немногим — создать свой собственный мир. Каждый из его фильмов — фрагмент этого виртуального мира, во всей своей целостности и полноте существующего в его воображении. В монографии, представляющей собой первое серьезное исследование особенностей стиля режиссера, использован...
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Burlington: Focal Press, 2010. — 217 с. Перевод на русский. Это незаменимое практическое руководство для аниматоров до краев наполнено примерами построения удачной композиции и, обзорами ошибок, делать которых не стоит. От автора: Эта книга прошла длинный путь, прежде чем вышла в свет. При ее создании, я ставил перед собой цель - передать знания, которыми я владею. Я хотел...
  • №314
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М.: Искусство, 1957. — 284 с.: ил. История и теория кино — наименее разработанные разделы науки об искусстве. Несмотря на то, что кино занимает огромное место в культурной жизни всего человечества, опыт многих его выдающихся мастеров и даже развитие отдельных его видов и жанров до сих пор остаются мало исследованными. К числу многочисленных "белых пятен" киноведения относится и...
  • №315
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М.: Искусство, 1957. — 284 с.: ил. История и теория кино — наименее разработанные разделы науки об искусстве. Несмотря на то, что кино занимает огромное место в культурной жизни всего человечества, опыт многих его выдающихся мастеров и даже развитие отдельных его видов и жанров до сих пор остаются мало исследованными. К числу многочисленных "белых пятен" киноведения относится и...
  • №316
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N.Y.: Focal Press, 2008. — 350 с. Неофициальный перевод на русский англоязычного издания. Ведущий художник по раскадровке студии Disney, учит художников структурному подходу к четкому и яркому представлению визуального повествования. Вы познакомитесь с такими классическими методами анимации, как передача смысла посредством изображения и управление взглядом зрителя. Также Глебас...
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М.: Наука, 2001. — 782 с. Борис Андреевич Иванов (1978 г. рождения, москвич) является специалистом в области филологии и киноведения. Владеет (с разной степенью свободы) пятью живыми и несколькими мертвыми языками. С 1993 года работает в качестве профессионального переводчика для ведущих российских телекомпаний. С 1998 года также переводит японские анимационные фильмы для...
  • №318
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М.: Наука, 2001. — 782 с. Эта книга является первым монографическим трудом на русском языке, посвященным описанию отличительных черт и истории японской анимации, и одним из весьма немногих таких исследований, написанных не на японском языке. Борис Андреевич Иванов (1978 г. рождения, москвич) является специалистом в области филологии и киноведения. Владеет (с разной степенью...
  • №319
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М.: Наука, 2001. — 782 с. Эта книга является первым монографическим трудом на русском языке, посвященным описанию отличительных черт и истории японской анимации, и одним из весьма немногих таких исследований, написанных не на японском языке. Борис Андреевич Иванов (1978 г. рождения, москвич) является специалистом в области филологии и киноведения. Владеет (с разной степенью...
  • №320
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2-е изд., испр. и доп. — Москва, 2007. — 396 с. В какой стране выпускается больше всего в мире анимационных сериалов в год? В какой стране существуют ежегодные «горячие десятки» полнометражных анимационных фильмов, в то время как в других странах и десяти таких фильмов в год не производится? В какой стране в школе учат рисовать комиксы, киноактеры заимствуют комические позы и...
  • №321
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М.: Наука, 2001. — 782 с. Книга является первым монографическим трудом на русском языке, посвященным описанию отличительных черт и истории японской анимации. Предисловие Введение Древняя Япония Новая Япония (1853-1959) Новая японская анимация (1960-1970) Классика 1970-х Начало "Золотого века" (1980-1985) Отаку входят в игру (1986-1989) Подъем и падение (1990-1994)...
  • №322
  • 218,42 КБ
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М. : Искусство, 1980. — 239 с. Книга рассказывает об Иване Петровиче Иванове-Вано — одном из зачинателей советского мультипликационного фильма. Его лучшие картины — «Сказка о царе Дурандае», «В некотором царстве», «Конек-горбунок», «Времена года», «Левша», «Сеча при Керженце» — принесли отечественной мультипликации признательность зрителей, международный авторитет, открыли в...
  • №323
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Москва, 1974. — 26 с. Учебное пособие основано на материале Лекций, прочитанных на художественном факультете ВГИК.
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Москва: Всесоюзный государственный институт кинематографии, 1974. — 26 с. Учебное пособие основано на материале лекций, прочитанных на художественном факультете ВГИК.
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Москва: Всесоюзный государственный институт кинематографии, 1967. — 54 с. Попытки человечества запечатлеть в рисунке движение, наблюдаемое в природе, мы находим еще в памятниках глубокой древности, когда первобытный художник изображал на камне различных животных и людей или занимался резьбой на дереве и кости. В первобытных рисунках северных народностей мы видим бегущего оленя...
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Москва: Всесоюзный государственный институт кинематографии, 1967. — 54 с. Попытки человечества запечатлеть в рисунке движение, наблюдаемое в природе, мы находим еще в памятниках глубокой древности, когда первобытный художник изображал на камне различных животных и людей или занимался резьбой на дереве и кости. В первобытных рисунках северных народностей мы видим бегущего оленя...
  • №327
  • 4,10 МБ
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М.: Госкиноиздат, 1950. — 87 с. Иванов-Вано выдающийся советский режиссер, художник и сценарист, один из основателей советской мультипликации. Его книга «Рисованный фильм» - была и остается актуальной для всех, кому интересна история развития мультипликации в Советском Союзе и классические правила создания анимации. Как родилось искусство мультипликации Немного из истории...
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Учебное пособие для начинающих мультипликаторов. — Новосибирск: Детская киностудия «Поиск», 2006. — 21 с. Цель этого пособия — помочь юным мультипликаторам оценить достоинства фильма и доброжелательно указать на недостатки. Эта книжка должна служить своего рода «подсказкой», на что следует обращать внимание, когда смотришь мультфильм. И параллельно даются советы, как его...
  • №329
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Периодика, 1977. — 131 с. Редактор киностудии "Таллинфильм" Сильвия Кийк рассказывает об эстонских советских мультипликационных фильмах, знакомит читателей с создателями мультфильмов и их работой. Автор адресует свой рассказ прежде всего юным читателям, но книгу с интересом прочтут и взрослые - все, кто любит мультипликационные фильмы. Одноглазый волшебник По следам чудес Как ожил...
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Переводчик: А. Сержпинская. — Москва: Гизлегпром, 1934. — 52 с. В нашей кинематографической литературе за исключением очень отрывочных и поверхностных сообщений об этом участке американской кинематографии ничего не имеется. Поэтому брошюра Л. Кремер, впервые описывающая организацию производства художественных мультфильмов в Америке, представляет большой интерес. Интерес ее...
  • №331
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Київ: Радянська школа, 1981. — 118 с.: іл. — (У світі прекрасного). У книжці розповідається про те. як народилась мультиплікація, яка природа і форма цього чарівного виду кіно, як роблять мультфільми — мальовані, скульптурні, об'ємні, силуетні та комбіновані. Аналізуються кращі мультфільми світу, розглядаються різні школи мультиплікації, зокрема, - в СРСР, Болгарії,...
  • №332
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Ростов н\Д.: Феникс, 2024. — 57 с. Книга «Волшебная история мультфильма» с увлекательным повествованием и атмосферными иллюстрациями познакомит ребёнка с историей анимационной индустрии. А также будет полезна для развития воображения, расширения кругозора и вдохновит на творчество!
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Учеб. пособие по направлению подготовки 51.03.02 Народная художественная культура, профиль Руководство студией кино-, фото-, видеотворчества. — Кемерово: КемГИК, 2016. — 235 с. — ISBN: 978-5-8154-0356-7. В учебном пособии рассматриваются основные аспекты работы над анимационным фильмом и краткая история анимационного кино в творческих портретах известных аниматоров. Особое...
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СПб.: Ассоциация анимационного кино, 2013. — 369 с. Эта книга - первое системное исследование жизни современной российской анимации, попытка запечатлеть ускользающую художественную реальность, описать историю создания, развития, выживания анимационных студий и ведущих авторов. Книга написана в мозаичной форме эссе, которые можно читать в любой последовательности. Автор...
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София: Титра, 2005. — 296 с. "Квадрати на въображението - естетика на анимационните техники" е първата книга в българската кинолитература, която разглежда артистичния потенциал на различните анимационни техники. Очертани са изразните възможности на класическите и авторските рисувани филми, на пясъчната анимация, игления екран и изрезките, на обемните техники и пиксилацията,...
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Самиздат, 2007. — 16 с. Данный материал представляет собой два доклада, исполнительного директора анимационной студии Pixar Джона Лассетера (John Lasseter), автора многих короткометражных и полнометражных картин (Toy Story и т.д…, Cars). Доклады прочитаны на конференции компьютерной графики SIGGRAPH в 1987 и 1994 годах и посвящены принципам персонажной анимации. Перевел Мелехов...
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Кемерово: Самиздат, 2012. — 116 с. В 2006 году 30 специалистов по мультипликации составили список из 100 лучших анимационных фильмов, снятых с 1908 по 2004 гг. Насколько справедлив их выбор? Книга «100 лучших мультфильмов» рассказывает о фильмах из этого списка и их режиссёрах. Фильмы расположены в хронологическом порядке, и таким образом, книга может рассматриваться как...
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М.: ВГИК, журнал «Искусство кино», 2005. — 254 с. В издание вошли лекции, прочитанные крупнейшим мастером анимации Ю. Б. Норштейном на Высших курсах сценаристов и режиссеров и в Японии и публиковавшиеся в 1999-2004 годы в журнале «Искусство кино». В свободной форме бесед со студентами автор размышляет о сущностных вопросах искусства в контексте человеческого бытия, показывает...
  • №339
  • 17,47 МБ
  • дата добавления неизвестна
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М.: ВГИК, журнал «Искусство кино», 2005. — 254 с. В издание вошли лекции, прочитанные крупнейшим мастером анимации Ю. Б. Норштейном на Высших курсах сценаристов и режиссеров и в Японии и публиковавшиеся в 1999-2004 годы в журнале «Искусство кино». В свободной форме бесед со студентами автор размышляет о сущностных вопросах искусства в контексте человеческого бытия, показывает...
  • №340
  • 11,87 МБ
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М.: Солон-Пресс, 2008. — 368 с. — ISBN: 5-98003-254-1. Анимация, создание своими руками и с помощью компьютера фильма — это фантастика! Нет — это реальность, и книга, которую Вы держите в руках, тому прямое подтверждение. Вместе с автором пройдем путь от зарождения идеи до ее реализации. Анимация приумножает возможности кинематографа до такой степени, что границы творческого...
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Учебное пособие. — Москва: ВГИК, 2010. — 197 с. Учебное пособие передаёт особое представление А. Петрова об анимационном пространстве и движении в нём объёмного персонажа. Требовательное отношение автора к умению молодого аниматора рисовать, глубоко вживаться в нарисованный характер коренным образом меняет отношение к анимации как к искусству, способному решать любые...
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Москва: ВГИК им. С.А. Герасимова, 2018. — 132 с. Альбом Л. Г. Пожидаева «Анимация. Графика» состоит из эскизов к анимационным фильмам как реализованным, так и по разным причинам незаконченным. Большой раздел посвящен книжной графике автора — художника широкого диапазона, талантливо проявившего себя в анимации, в станковой живописи, в журнальной и книжной графике, в качестве...
  • №343
  • 24,51 МБ
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М.: Манн, Иванов и Фербер, 2012. — 368 с. — ISBN: 978-5-91657-278-0. О чем эта книга О компании, которую знают все, даже если не помнят названия. О компании, которая началась с абсолютно безумной фантазии. О компании, сделавшей Стива Джобса миллиардером. Нет, вовсе не об Apple. Герой этой книги - анимационная студия Pixar. Компания, в которой трудятся никудышные рисовальщики...
  • №344
  • 392,87 КБ
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М.: НТ Пресс, 2006. — 336 с: ил. Книга Марка Саймона - отличное пособие для начинающих мультипликаторов, желающих создавать независимые двухмерные фильмы. Весь процесс производства мультфильма - от рисования эскизов и раскадровок до озвучивания, композитинга и работы с такими программами, как Adobe After Effects, Procreate Painter, Toonz и многими другими, - описан в книге...
  • №345
  • 35,77 МБ
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СПб.: Сеанс, 2017. — 304 с. Вырастая из живописи, кукольного театра, книжной иллюстрации, кинематографа и лите­ратуры, анимация дарит авторам очень много возможностей. Эта книга для тех, кто лю­бит анимационное кино так сильно, что хочет научиться писать сценарии для мультфиль­мов. Сценарист анимационного кино - это человек, который увлечен окружающим миром, беспамятно влюблен...
  • №346
  • 23,42 МБ
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СПб.: Мастерская «Сеанс», 2017. — 304 с. — ISBN 978-5-905669-33-0. Вырастая из живописи, кукольного театра, книжной иллюстрации, кинематографа и литературы, анимация дарит авторам очень много возможностей. Эта книга для тех, кто любит анимационное кино так сильно, что хочет научиться писать сценарии для мультфильмов. Сценарист анимационного кино – это человек, который увлечен...
  • №347
  • 2,45 МБ
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СПб.: Мастерская «Сеанс», 2017. — 304 с. — ISBN 978-5-905669-33-0. Вырастая из живописи, кукольного театра, книжной иллюстрации, кинематографа и литературы, анимация дарит авторам очень много возможностей. Эта книга для тех, кто любит анимационное кино так сильно, что хочет научиться писать сценарии для мультфильмов. Сценарист анимационного кино – это человек, который увлечен...
  • №348
  • 532,43 КБ
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СПб.: Мастерская «Сеанс», 2019. — 272 с. — ISBN 978-5-905669-45-3. Анимация — пространство чистой фантазии. Мультипликатор может абсолютно все, но даже у полной свободы есть свои правила. Им и посвящена «Книга вопросов», которая развивает идеи первой книги Миши Сафронова «Вообразительное искусство». Продолжая знакомить читателя с ремеслом сценариста, автор переходит от описания...
  • №349
  • 515,61 КБ
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СПб.: Мастерская «Сеанс», 2019. — 272 с. — ISBN 978-5-905669-45-3. Анимация – пространство чистой фантазии. Мультипликатор может абсолютно все, но даже у полной свободы есть свои правила. Им и посвящена «Книга вопросов», которая развивает идеи первой книги Миши Сафронова «Вообразительное искусство». Продолжая знакомить читателя с ремеслом сценариста, автор переходит от описания...
  • №350
  • 331,58 КБ
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М.: ВГИК, 2005. — 128 с. Учебное пособие по дисциплине «Изобразительное решение анимационного фильма» для студентов, обучающихся по специальности «Режиссура кино и телевидения» квалификации «Режиссер анимации и компьютерной графики» Рекомендовано УМО высших учебных заведений РФ по образованию в области кинематографии и телевидения Учебное пособие содержит полный анализ процесса...
  • №351
  • 14,86 МБ
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М.: ВГИК, 2014. — 300 с. — ISBN 978-5-907166-80-6. Анатолий Иванович Солин и Инна Александровна Пшеничная, сценаристы, режиссеры и художники многих мультипликационных фильмов и популярных мультсериалов, среди которых "Приключения Мюнхаузена", "Неуловимый Фунтик", "Великолепный Гоша", "Русские сатирические сказки", делятся своим практическим опытом создания этих произведений....
  • №352
  • 13,39 МБ
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Focal Press, 2009. — 490 с. — (Walt Stanchfield Lectures). — ISBN: 978-0240810966. Неофициальный перевод на русский англоязычного издания. Хотите учиться у человека, который снова вдохнул жизнь в анимацию и вернул золотой век Дисней? Руководство «Оживи рисунок» состоит из двух томов и публикуется впервые. Вы найдете в этой книге легендарные лекции знаменитого аниматора из...
  • №353
  • 36,22 МБ
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Focal Press, 2009. — 370 с. Неофициальный перевод на русский англоязычного издания. Хотите учиться у человека, который снова вдохнул жизнь в анимацию и вернул золотой век Дисней? Руководство «Оживи рисунок» состоит из двух томов и публикуется впервые. Вы найдете в этой книге легендарные лекции знаменитого аниматора из Дисней Уолта Стенчфилда, который трудится в студии уже...
  • №354
  • 50,58 МБ
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Кишинев: Литература артистикэ, 1982. — 137 с. В книге прослеживается становление и развитие мультипликации в республике: от объемной куклы к плоской марионетке и к рисованному фильму. В ней анализируется творчество режиссеров-мультипликаторов, рассматриваются связи молдавской мультипликации с литературой. Войдемте в съемочную группу Вперед... к истокам! Здравствуй, Гугуцэ!...
  • №355
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2-е изд. — Новосибирск: Детская киностудия «Поиск», 2011. — 59 с. Цель этого пособия — помочь тем, кто хочет организовать работу детской студии мультипликации. Здесь рассказывается о творческом и педагогическом процессах, происходящих в студии. Приводятся примеры из собственной педагогической практики автора. Предисловие. Ликбез, или прописные истины. С чего начинается студия...
  • №356
  • 770,04 КБ
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М.: Московская анимационная студия Пилот, 1998. — 18 с. Руководство по фазовке в картинках от знаменитого режиссера Михаила Тумеля. Единственное в своём роде и исчерпывающее руководство для художников-прорисовщиков и фазовщиков.
  • №357
  • 2,64 МБ
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Перевод Ф. С. Хитрука. — М.: Магазин искусства, 2001. — 140 с. Книга рассказывает об элементарных законах движения в анимации, будет интересна всем, кто хочет познакомится с законами анимации, трансформациями, методами учета времени и рисования. Хорошее подспорье для тех, кто работает с анимацией персонажей. Тайминг в анимационном кинематографе Что такое правильный тайминг?...
  • №358
  • 3,23 МБ
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Перевод Ф. С. Хитрука. — М.: Магазин искусства, 2001. — 140 с. Книга рассказывает об элементарных законах движения в анимации, будет интересна всем, кто хочет познакомится с законами анимации, трансформациями, методами учета времени и рисования. Хорошее подспорье для тех, кто работает с анимацией персонажей. Тайминг в анимационном кинематографе Что такое правильный тайминг?...
  • №359
  • 3,36 МБ
  • дата добавления неизвестна
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М.: Эксмо, 2019. — 392 с. Анимация - одна из самых популярных областей кинематографа, которая развивается каждый день. Буквально вчера Уолт Дисней оживил нарисованного от руки мультяшного Микки Мауса, а сегодня работники студии Пиксар с помощью компьютерной анимации прорисовывают ворсники на свитере Мистера Фантастика из “Фантастической семейки”! Как индустрия пришла к этому?...
  • №360
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Любительский перевод. — С оригинала: Faber & Faber, 2002. — 305 с. — ISBN: 978-0571202287. Настольная книга для "классических" (и не только) аниматоров. Лучший, на сегодняшний день, учебник. Ричард Уильямс - это фильм "Кто подставил кролика Роджера?", 3 Оскара, 50 лет в анимации и 30 лет обучения анимации.
  • №361
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М.: Астрель, 2003. — 33 с. Эта книга в доступной и наглядной форме поможет начинающему художнику любого возраста освоить все этапы работы над мультипликационным персонажем: от предварительного наброска до серии законченных рисунков, на которых герой мультфильма представлен в процессе движения — что, собственно, и составляет основу анимации. Прочитав эту книгу, вы научитесь:...
  • №362
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М.: Астрель, 2003. — 33 с. Эта книга в доступной и наглядной форме поможет начинающему художнику любого возраста освоить все этапы работы над мультипликационным персонажем: от предварительного наброска до серии законченных рисунков, на которых герой мультфильма представлен в процессе движения — что, собственно, и составляет основу анимации. Прочитав эту книгу, вы научитесь:...
  • №363
  • 1,59 МБ
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М.: Гаятри, 2007. — 304 с. Известный режиссер-аниматор Федор Савельевич Хитрук, автор фильмов «История одного преступления», «Топтыжка», «Каникулы Бонифация», «Фильм, фильм, фильм», «Икар и мудрецы» и трилогии о Винни-Пухе, размышляет о профессии, делится секретами мастерства, рассказывает об опыте своей работы и о пути, который привел его в анимацию. Первый том книги состоит...
  • №364
  • 100,82 МБ
  • дата добавления неизвестна
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М.: Гаятри, 2008. — 304 с. Второй том книги известного режиссера-аниматора Федора Савельевича Хитрука, автора фильмов "История одного преступления", "Топтыжка", "Каникулы Бонифация", "Фильм, фильм, фильм", "Икар и мудрецы" и трилогии о Винни-Пухе, посвящен его педагогической и исследовательской работе. В нем рассказывается о почти пятидесятилетнем опыте подготовки режиссеров и...
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  • 66,95 МБ
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人民邮电出版社 Posts & Telecom Press, 2009. — 132 页. 《动漫秀场:动画实现技法篇》是“动漫秀场”系列中的一本。作者根据多年从事动漫培训和动漫绘制的经验详细讲解了制作完美动画的关键技术。全书共分5章,包括动画的历史及制作工具、运动的基本形式、人的运动规律、动物的运动规律和自然现象的规律等内容。《动漫秀场:动画实现技法篇》讲解的内容系统、图例丰富、案例精美,适合初、中级动漫绘制的读者作为自学用书,也可以作为动漫专业的培训教材或教学参考用书,同时还可作为动漫创作及广告设计人员的参考工具书。 История, виды, инструменты анимации. Практика - Фазовка, дуги, мимика, позы, ходьба , бег, броски, огонь, взрыв, дым,...
  • №366
  • 42,41 МБ
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