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LibGDX

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C
Packt Publishing, 2015. — 280 p. — ISBN10: 1785281445, ISBN13: 978-1-78528-144-0. Код примеров к книге выложен здесь. Learn how to create your very own game using the libGDX cross-platform Java framework. LibGDX is a cross-platform game development framework in Java that makes game programming easier and fun to do. It currently supports Windows, Linux, Mac OS X, Android, and...
  • №1
  • 3,21 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2015. — 280 p. — ISBN10: 1785281445, ISBN13: 978-1-78528-144-0. Код примеров к книге выложен здесь. Learn how to create your very own game using the libGDX cross-platform Java framework. LibGDX is a cross-platform game development framework in Java that makes game programming easier and fun to do. It currently supports Windows, Linux, Mac OS X, Android, and...
  • №2
  • 5,75 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2015. — 280 p. — ISBN10: 1785281445, ISBN13: 978-1-78528-144-0. Код примеров к книге выложен здесь. Learn how to create your very own game using the libGDX cross-platform Java framework. LibGDX is a cross-platform game development framework in Java that makes game programming easier and fun to do. It currently supports Windows, Linux, Mac OS X, Android, and...
  • №3
  • 7,81 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2015. — Code Only. — ISBN10: 1785281445, ISBN13: 978-1-78528-144-0. Код примеров к выложенной здесь книге в форматах PDF, EPUB, MOBI. Learn how to create your very own game using the libGDX cross-platform Java framework. LibGDX is a cross-platform game development framework in Java that makes game programming easier and fun to do. It currently supports...
  • №4
  • 3,79 МБ
  • добавлен
  • описание отредактировано
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Packt Publishing, 2016. — 234 p. — ISBN13: 9781785288418. LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to...
  • №5
  • 4,53 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2016. — 234 p. — ISBN13: 9781785288418. LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to...
  • №6
  • 8,04 МБ
  • добавлен
  • описание отредактировано
H
Packt Publishing, 2015. - 420p. LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and...
  • №7
  • 28,97 МБ
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  • описание отредактировано
Independently published, 2023-12-07. — 351 p. — ASIN: B0CPTKGDQJ. “Starting with LibGDX: Your First Steps in Java Game Development” is an essential guide for aspiring game developers and programming enthusiasts. This comprehensive book takes you on an insightful journey through the world of game development using the LibGDX framework, a popular tool in the realm of Java...
  • №8
  • 549,50 КБ
  • добавлен
  • описание отредактировано
Independently published, 2023-12-07. — 351 p. — ASIN: B0CPTKGDQJ. “Starting with LibGDX: Your First Steps in Java Game Development” is an essential guide for aspiring game developers and programming enthusiasts. This comprehensive book takes you on an insightful journey through the world of game development using the LibGDX framework, a popular tool in the realm of Java...
  • №9
  • 569,50 КБ
  • добавлен
  • описание отредактировано
Independently published, 2023-12-07. — 351 p. — ASIN: B0CPTKGDQJ. “Starting with LibGDX: Your First Steps in Java Game Development” is an essential guide for aspiring game developers and programming enthusiasts. This comprehensive book takes you on an insightful journey through the world of game development using the LibGDX framework, a popular tool in the realm of Java...
  • №10
  • 384,69 КБ
  • добавлен
  • описание отредактировано
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Packt Publishing Ltd.( Livery Place, 35 Livery Street, Birmingham B3 2PB, UK.) - 516 p. - ISBN: 978-1-78328-729-1 Over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework About This Book Gain an in-depth understanding of every Libgdx subsystem, including 2D graphics, input, audio, file extensions, and third-party...
  • №11
  • 10,63 МБ
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N
2nd Edition. — Packt Publishing, 2015. — 478 p. LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for building games, providing a comprehensive set of development capabilities and features to use and incorporate into games. This book starts off by introducing you to LibGDX and how to use its project setup tool to build an...
  • №12
  • 9,82 МБ
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O
Packt Publishing, 2013. — 388 p. — ISBN: 978-1-78216-604-7. На англ. языке. Game development is a field of interdisciplinary skills, which also makes it a very complex topic in many respects. One decision that usually needs to be made at the beginning of a game development processis to define the kind of computer system or platform the game will be developed for. This does not...
  • №13
  • 6,97 МБ
  • добавлен
  • описание отредактировано
Packt Publishing, 2013. — 388 p. — ISBN: 978-1-78216-604-7. На англ. языке. Game development is a field of interdisciplinary skills, which also makes it a very complex topic in many respects. One decision that usually needs to be made at the beginning of a game development processis to define the kind of computer system or platform the game will be developed for. This does not...
  • №14
  • 14,20 МБ
  • добавлен
  • описание отредактировано
P
Packt Publishing, 2015. - 316p. LibGDX is a very popular open source game framework for the Java programming language. It features deployment to multiple platforms with the same code base and it is very fast. Its vast amount of features makes it very easy to learn and master game development without knowing the low-level details. LibGDX Cross-platform Development Blueprints...
  • №15
  • 17,34 МБ
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  • описание отредактировано
S
Apress, 2016. — 296 p. — ISBN13: 978-1-484215-01-2. Код примеров к книге выложен здесь. Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX , you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input...
  • №16
  • 4,37 МБ
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  • описание отредактировано
Apress, 2016. — 296 p. — ISBN13: 978-1-484215-01-2. Код примеров к книге выложен здесь. Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX , you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input...
  • №17
  • 1,90 МБ
  • добавлен
  • описание отредактировано
Apress, 2016. — 296 p. — ISBN13: 978-1-484215-01-2. Код примеров к книге выложен здесь. Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX , you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input...
  • №18
  • 2,24 МБ
  • добавлен
  • описание отредактировано
Apress, 2016. — Code Only. — ISBN13: 978-1-484215-01-2. Код примеров к выложенной здесь книге в формате PDF, EPUB, AZW3. Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX , you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games,...
  • №19
  • 113,56 МБ
  • добавлен
  • описание отредактировано
Apress, 2018. — 439 p. — ISBN: 978-1-4842-3323-8. Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure...
  • №20
  • 3,86 МБ
  • добавлен
  • описание отредактировано
Apress, 2018. — 439 p. — ISBN: 978-1-4842-3323-8. Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure...
  • №21
  • 9,08 МБ
  • добавлен
  • описание отредактировано
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