Microsoft Press, 2012. — 272 p. — ISBN: 0735663963.
Ready to learn Kinect programming? Start Here!
Learn the fundamentals of programming with the Kinect API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.
Here’s where you start learning KinectBuild an application to display Kinect video on your PC
Have Kinect take photographs when it detects movement
Draw on a computer screen by moving your finger in the air
Track your body gestures and use them to control a program
Make a program that understands your speech and talks back to you
Play a part in your own augmented reality game
Create an air piano using Kinect with a MIDI device
Getting StartedAn Introduction to Kinect
Getting Started with Kinect
Writing Software for Kinect
Using the Kinect SensorYour First Kinect Application—Video Snapshots
Moving Pictures
Fun with the Depth Sensor
Fun with the Sound Sensor
Creating Advanced User InterfacesBody Tracking with Kinect
Voice Control with Kinect
. Augmented Reality with Kinect
Kinect in the Real WorldReal-World Control with Kinect
Taking Kinect Further