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Marx C. Write Your Way Into Animation and Games: Create a Writing Career in Animation and Games

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Marx C. Write Your Way Into Animation and Games: Create a Writing Career in Animation and Games
Focal Press, 2010. — 418 p.
Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog-all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project.
Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer.
Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides:
Digital Storytelling, Second Edition by Carolyn Handler Miller
Animation Writing and Development by Jean Ann Wright
Writing for Animation, Comics, and Games by Christy Marx
Story and Simulations for Serious Games by Nick Iuppa and Terry Borst
Writing for Multimedia and the Web, Third Edition by Timothy Garrand
- How to break in to the industry and have a career in writing for animation or videogames.
- How to fine tune your narrative, characters, world, and dialogue-with this comprehensive guide to writing.
- Companion Web site includes all of the key multimedia and resource components from the original Focal Press books.
Writing for animation
The First things You Need to Know
Animation Terminology
The Basics
Basic Animation Writing Structure
Developing Characters
Widening Your Perspective
Animation comedy and Gag Writing
The Animated Feature
Opening the Doors
The Pitch
Breaking and Entering
Agents, Networking, and Finding Work
Writing for games
The First things You Need to Know
Writing vs. Design
Interactivity and Its Effects
Old Tools/New Tools
Interactive Media and the Writer
Creating a Work of Digital Storytelling: the Development Process
Interactive Narrative
The Script Format
Script and Proposal Formatting
Interactive Multimedia Narrative and Linear Narrative
The Elements of Interactive Multimedia Narrative
Widening Your Perspective — Serious Games
Designing Simulation Stories from Tacit Knowledge
Simulation Stories and Free Play
Experience Management
Back Story and Free Play
Stories in State-of-the-art Serious Games
Opening the Doors
Working as a Digital Storyteller
Creating Your Own Showcase
Breaking and Entering
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