2005, 348 p.
T his book will teach you everything you need to know to write games in C using DirectX
9. Game programming is a challenge — it is difficult to learn and almost impossible to fully master. This book takes away the mystery of game programming using the tools of the trade: C and DirectX. You will learn how to harness the power of Windows and DirectX to write both 2D and 3D games. And even though this is a beginner’s book, I’ve placed an especially strong emphasis on some of the more advanced topics in 3D programming.