Morgan Kaufmann, 2001. - 561 pages. ISBN 1558605932, 9781558605930
This book is the culmination of many years of reading and participating in the Internet newsgroups on computer graphics and computer games, most notably comp.graphics.algorithms and the hierarchy of groups comp.garnes.development. The focus of my participation has been to provide free source code that solves common problems that arise in computer graphics, image analysis, and numerical methods, available through Magic Software at www.magic-software.com. The book is also a technical summary of my experiences in helping to produce a commercial game engine, Netlmmerse, developed by Numerical Design Limited (NDL), www.ndl.com.