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Grossman Austin. Postmortems from Game Developer

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Grossman Austin. Postmortems from Game Developer
Focal Press, 2003. — 328 p. — ISBN: 9781578202140.
The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.
Postmortems from Game Developer enhances your project management skills by showcasing projects from start to finish with candid, thorough, and specific accounts of the good and bad decisions made along the way.
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