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Kelley Michael. No-Code Video Game Development Using Unity and Playmaker

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Kelley Michael. No-Code Video Game Development Using Unity and Playmaker
CRC Press, 2016. — 314 p. — ISBN13: 9781498735650.
In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! Whether you want to learn the basics of programming or bypass coding altogether, No-Code Video Game Development using Unity and Playmaker makes it as easy as 1, 2, 3.
In Section 1 you'll master the fundamentals of Unity, the world's leading game engine.
In Section 2 you'll learn important concepts and how to use Playmaker to substitute flow-charts for code.
In Section 3 you'll create a modest yet complete FPS survival horror game!
The book's DLC comes with Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more. You'll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you're done you'll have gained the skills needed to create your own dream game, all without writing any code!
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