Apress, 2007. - 328 pages. ISBN: 159059911X
Each chapter in this book turns Ruby loose on a new interesting problem or project.
They range from creative endeavors to investigative simulations to the exploration of
computer programming languages themselves. Ruby is a programming language, but it’s
also a tool to create, understand, and entertain. This book is all about Ruby.
Содержание
1. Introduction
2. Making Music with Ruby
3. Animating Ruby
4. 4 Pocket Change: Simulating Coin Systems with Ruby
5. Turn-Based Strategy in Ruby
6. RubyCocoa
7. Genetic Algorithms in Ruby
8. Implementing Lisp in Ruby
9. Parsing in Ruby
Исходный код примеров можно скачать
здесь.